I need to be able to get the height maps in any picture format to edit and make it a new mesh in 3ds max to fable .x format. I'm pretty sure this can't be done? But may be possible with enough digging into the files, possibly the stb but I don't think so. What I really would like to know is where the M_ and MK_ scripts are located, I want to be able to link new scripts and cutscene scripts to markers. I've taken a look at some already done markers in multiple places, no evidence that any of them actually trigger the cutscenes. Unless they are triggered through the "MK" script. Help would be very appreciated thanks! Also, does anyone know what these M_ MK_ scripts stand for?? That would be very useful to know.