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Spawning Chests
So you're new to modding eh? Or you're just looking up information on how to do something eh? Either way, I'm here to help, and I'm going to be helping with Spawning Chests. :lol:
FIRST, before you can really do ANYTHING, you'll need to follow the free roam app.
You will need a couple of programs (if you don't already have them)
Also for Items Numbers
Check here for a simpiler installation of both FE & AE Fable: The Lost Chapters Mod Scene: Tools => Installers For Fable Explorer & Albion Explorer
Now, down to the chest spawning.
Step One: Open Albion Explorer.
Step Two: On the Left side of the now open Albion Explorer, you should see a list of REGIONS.
Step Three: Open a map, I'll be using the Hero's Guild.
[So Scroll down in the list of REGIONS and find HeroGuildComplexInside
Double click on it, a new window will pop up]
Step Four: On the new window, Click on World Editor. It will now load the map.
Step Five: After the loading is finished a new window will pop up with a gray mass and green blobs. Something like this:
>>In the new window that appeared there will be three boxes:
Step Six: The Neatest tool in the universe will now pop up. The TNG Wizard.
>>Under TEMPLATE (Where it currently says Body guard)
Click on the drop down menu and change it from:
Template: Bodyguard >> Normal Treasure Chest
>>Then click OK!
[NOTE: Pay attention to the section you are putting it in. (NULL)]
Step Seven: You SHOULD see a green dot appear in the TOP MOST RIGHT CORNER of your gray map.
>>Click on the cross hairs next to HeroGuildComplexInside and the cross hairs next to NULL
>>Scroll down in the list until you're at the bottom and click on the OBJECT in the bottom of the list.
>>Scroll down in the coding window (The bottom Left window)
Until you find:
StartCTCChest;
ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
ChestOpen FALSE;
EndCTCChest;
Step Eight: Pick or have ready the items you want to put inside the chest.
[I will be using the Jack of Blades Hero title. But you can use anything you like really, as long as it says OBJECT_ in front of it.]
For Objects, Use Fable Explorer.
[Private Message ME FOR MORE INFORMATION]
REPLACE ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
WITH ContainerContents[0]"OBJECT_HERO_TITLE_JACK" ;
>>If you want more than one item in a chest just modify it so it says:
StartCTCChest;
ContainerContents[0]"OBJECT_HERO_TITLE_JACK" ;
ContainerContents[1]"OBJECT_MINION_WEAPON_DREADWINGS" ;
ContainterContens[2]"OBJECT_NEXT_ITEM_YOU_WANT" ;
ChestOpen FALSE;
EndCTCChest;
>>Remember to Keep in mind:
If you like you can change the UID to something different.
>Just four numbers (Default is 4187) into any other four numbers you want:
UID 18446741874686296067; >>INTO>> UID 18446747854686296067;
Step Nine: Now you should see a green dot with a square around it. I pointed it out in this image with red arrows:
>>Click on the green dot, Drag and move it to a suitable area.
Step Ten: Click Apply Changes, Close Albion Explorer SAVE CHANGES when Prompted
You can now Re-Open to see if the changes took place.
If they did congratulations!!!! you've spawned your first chest
If not PM me Or comment on this thread and I'll try to help you.
Hope this was helpful. and not too confusing to those new modders and already modding ^_^;;;
So you're new to modding eh? Or you're just looking up information on how to do something eh? Either way, I'm here to help, and I'm going to be helping with Spawning Chests. :lol:
FIRST, before you can really do ANYTHING, you'll need to follow the free roam app.
You will need a couple of programs (if you don't already have them)
Also for Items Numbers
Check here for a simpiler installation of both FE & AE Fable: The Lost Chapters Mod Scene: Tools => Installers For Fable Explorer & Albion Explorer
Now, down to the chest spawning.
Step One: Open Albion Explorer.
Step Two: On the Left side of the now open Albion Explorer, you should see a list of REGIONS.
Step Three: Open a map, I'll be using the Hero's Guild.
[So Scroll down in the list of REGIONS and find HeroGuildComplexInside
Double click on it, a new window will pop up]
Step Four: On the new window, Click on World Editor. It will now load the map.
Step Five: After the loading is finished a new window will pop up with a gray mass and green blobs. Something like this:
>>In the new window that appeared there will be three boxes:
- One with the maps of the Hero's Guild. (The top left window that says WORLD)
- One with coding (The Bottom Left Window, It says Version 2;
XXXSectionStart NULL;) - And the actual Map (the Top Right Window, with the green dots)
Step Six: The Neatest tool in the universe will now pop up. The TNG Wizard.
>>Under TEMPLATE (Where it currently says Body guard)
Click on the drop down menu and change it from:
Template: Bodyguard >> Normal Treasure Chest
>>Then click OK!
[NOTE: Pay attention to the section you are putting it in. (NULL)]
Step Seven: You SHOULD see a green dot appear in the TOP MOST RIGHT CORNER of your gray map.
>>Click on the cross hairs next to HeroGuildComplexInside and the cross hairs next to NULL
>>Scroll down in the list until you're at the bottom and click on the OBJECT in the bottom of the list.
>>Scroll down in the coding window (The bottom Left window)
Until you find:
StartCTCChest;
ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
ChestOpen FALSE;
EndCTCChest;
Step Eight: Pick or have ready the items you want to put inside the chest.
[I will be using the Jack of Blades Hero title. But you can use anything you like really, as long as it says OBJECT_ in front of it.]
For Objects, Use Fable Explorer.
[Private Message ME FOR MORE INFORMATION]
REPLACE ContainerContents[0] "OBJECT_SWORD_OF_AEONS";
WITH ContainerContents[0]"OBJECT_HERO_TITLE_JACK" ;
>>If you want more than one item in a chest just modify it so it says:
StartCTCChest;
ContainerContents[0]"OBJECT_HERO_TITLE_JACK" ;
ContainerContents[1]"OBJECT_MINION_WEAPON_DREADWINGS" ;
ContainterContens[2]"OBJECT_NEXT_ITEM_YOU_WANT" ;
ChestOpen FALSE;
EndCTCChest;
>>Remember to Keep in mind:
- Container Contents MUST start at 0 and continue on from there.
- Container Contents MUST have " " ; format
- Container Contetns MUST be an OBJECT
If you like you can change the UID to something different.
>Just four numbers (Default is 4187) into any other four numbers you want:
UID 18446741874686296067; >>INTO>> UID 18446747854686296067;
Step Nine: Now you should see a green dot with a square around it. I pointed it out in this image with red arrows:
>>Click on the green dot, Drag and move it to a suitable area.
Step Ten: Click Apply Changes, Close Albion Explorer SAVE CHANGES when Prompted
You can now Re-Open to see if the changes took place.
If they did congratulations!!!! you've spawned your first chest
If not PM me Or comment on this thread and I'll try to help you.
Hope this was helpful. and not too confusing to those new modders and already modding ^_^;;;