Wife candidate problems EDIT: Fixed! Here's hoping this isn't a repeat: So I've been screwing with the Fable modding tools for a couple weeks, lurking around here for tutorials and such. Luckily, AlbionExplorer has a wizard for adding a wife candidate, because I found myself wanting to do just that. In this case, I wanted to put Briar Rose into OakvaleWest_v2 right in front of the marital home there. I tried CREATURE_RIVAL_HERO_BRIAR_ROSE first, figuring that'd be fine, but that didn't work. In fact, nothing in game changed. So I tried CREAUTRE_RIVAL_HERO_BRIAR_ROSE_VILLAGER hoping for better results. Unfortunately, nothing changed. Having no luck in oakvale, I decided to try BowerstoneSlums, where I knew that Briar Rose spawned normally (during the TrophyIntroduction sequence). So, I literally ripped the TNG from TrophyIntroduction and put it into NULL. At first, I tried something like this: Basically, all this yielded was a dormant Briar walking around that corner table on the Bowerstone tavern. She would engage me in battle, but she didn't speak, wouldn't respond to follow, and my context sensitive hotkeys wouldn't allow me to give her a gift. So, I tried just replacing all of the CTCs with that of the standard wife candidate. This crashed my game when I loaded Bowerstone South. Can someone tell me what I'm doing wrong and/or give me a working TNG for Briar Rose as a marital candidate that spawns in Bowerstone and Oakvale?