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Why can't fable make the final battles a little tougher and what bugs were in fable 2 that you would've thought for sure would've been fixed in fable 3?
Because they seem to want to appeal to casual gamers more than hardcore gamers and generally people who struggle to even use a controller correctly. I thought they would have sorted the framerate drops when casting large spells and with lots of enemies and action going on, on screen at once. Seem as though they wanted it to be more of an action game rather than an RPG now you would think they would want combat to run as smoothly as it can.