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Balverine Hero Mod Release!

  • Thread starter Thread starter Marcopolo
  • Start date Start date
Re: Balverine Hero Mod Release!

Assasin15;151517 said:
I have the same problem..

I use the non-freeroam file by the way, but the signs and everything are there..

Did you use the cutscene editor?

Marcopolo;151578 said:
did you correctly follow all the instructions for the freeroam app, like removing the .wad and making the .ini change?

He said he used the no-freeroam version :P
 
Re: Balverine Hero Mod Release!

its really buggy with the white balv i will try with the brown tomorrow
 
Re: Balverine Hero Mod Release!

yeah well when i transform back to a human im left with no weapons or magic whats with that
 
Re: Balverine Hero Mod Release!

for some reason the signs and everything are there but as soon as the cutscene is done my fable crashes... wat did i do wrong? O.o:'(
 
Re: Balverine Hero Mod Release!

Is it possible to run this with chocolate box?
Because i cant seem to find the script editor thingy thats in the read me.

Also when i open with CBox there arent any signs that appear O_o
 
Re: Balverine Hero Mod Release!

Thanks for the link man, working now ;)

Edit: now i get a message saying:
Failed to load c:\program files\microsoft games\fable - the lost chapters\data\compileddefs\script.bin

This is after i have placed the CS_STANDING_STONE in the script folder

Sorry for the trouble but im a bit of a noob ;)
 
Re: Balverine Hero Mod Release!

I did everything right but the damn signs will not appear.
 
Re: Balverine Hero Mod Release!

Hi, this is a really awesome mod, and im also very new at this. so i downloaded the winzip file....now what do i do, what do i extract it to, if anyone could help that would be great and i would also never have to ask this question again, thanks =)
 
Re: Balverine Hero Mod Release!

here's the original post. There's instructions and everything.
 
Re: Balverine Hero Mod Release!

Hey i have few problems with mod,i installed all correctly but here are two things:

In cutscene works fine but i dont have that screamin sound of hero before transform :( wich is cool but i dont have it whats problem?
Next is some i think mesh bug, when i save game and then load it i see stick or sword below balv balls so im askin is this normal or its bug to me its annoyin...before save i didnt have that prob...
 
Re: Balverine Hero Mod Release!

Anyone wanting to install this mod: look here first.

BeheritH;281033 said:
Hey i have few problems with mod,i installed all correctly but here are two things:

In cutscene works fine but i dont have that screamin sound of hero before transform :( wich is cool but i dont have it whats problem?
Next is some i think mesh bug, when i save game and then load it i see stick or sword below balv balls so im askin is this normal or its bug to me its annoyin...before save i didnt have that prob...
As for your 'problem' Marcopolo isn't around anymore, so there will not be an answer from him.
As for the second problem; don't save as a balverine...

Now something else: don't cross post the same question twice. It's a waist of space.
 
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