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Be a creature! Pc version

Dentie

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Be a creature! Pc version

Hello here are some codes you can enter in fable explorer to be a creature:D

Post witch 1 you liek the most :)

1 yourself (would be nice to know to be normal again)=4299 eyes = 120
2 Green Wasp = 3888
3 Black wasp = 3889
4 Lobster = 3892
5 Jack of Blade's Dragon = 3900
6 White balverine = 3902
7 Wounded Balverin = 3903 eyes = 3905
8 Hobbe grunt = 3917
9 Hobbe Lieutenant = 3924
10 Hobbe mage = 3927
11 Minion Mage (dont know the name) = 3945
12 Minion Wardog = 3945
13 Summoner = 3950
14 Bandit grunt = 4532 eyes for all bandits+Assassin = 8112
15 Bandit lieutenant = 4520
16 Assassin = 4531
17 Bandit king (maybe laggy) = 4519 eyes = 8109
18 Earth troll (lol) = 3954 No eyes
19 Wood Nymph = 3935
20 Lake Nymph = 3936
21 Succub Nymph = 3937
22 Ice Nymph = 3938
23 Queen Nymph = 3934 eyes for all nymps = 3942
24 Undead Soldier = 7074
25 Undead Lieutenant = 7067
26 Undead Genral (the really big 1) = 7063
27 Nostro Jay!! = 7062 No eyes for all undeads
28 Jack of Blades = 7670 eyes = 7673
29 Maze = 7654 eyes = 7650
30 Scythe = 7657 eyes = 7658
31 Thunder = 7666 eyes = 94
32 Whisper = 7659 eyes = 7665
33 Briar Rose = 7655 eyes = 7656
34 Dominatrix = 5463 eyes = 8112
35 Exotic prostitute = 5462 eyes = 8112
36 Cheap prostitute = 5458 eyes = 8106
37 Normal prostitute = 5460 eyes = 8112
38 High-class prostitute = 5459 eyes = 8111
39 Madam Minche = 5461 eyes = 8110
40 Guildkeeper = 6127 eyes = 8112
41 Scarlet Robe (Mother) = 7353 eyes = 8112
42 Sister = 4528 ofcourse no eyes -.-'
43 Lady Grey = 5100 eyes = 8112
44 Lady Grey's ??Sister?? = 5099 eyes = 8104
45 Executioner = 5753 eyes = 8108
46 Fist Fight Gang leader = 6656 eyes = 8112
47 Bigass chicken:D = 69 no eyes
48 Guard = 5140 no eyes think its because of theire caps :p
49 Earth troll = 3954 no eyes
50 Screamer = 3949 no eyes
51 Granny = 5365 eyes = 8106
52 Hero Child = 4300
53 Witch = 5086 eyes = 8105
54 Knothole glade chiefs son = 6653 eyes = 8111
55 Trader 1 = 5370 eyes = 94
56 Trader 2 = 5149 eyes = 8112
57 Beggar = 5363 eyes = 8108
58 Fisherman = 5366 eyes = 8108
59 Knothole glade chief = 6654 eyes = 8109
60 Male Ghost = 5149 Eyes for both ghosts = 3908
61 Female Ghost = 5120
62 Knothole archery master = 5090 eyes = 8106
63 Barmaid = 5120 eyes = 8112
64 innkeeper = 5091 eyes = 8106
65 Orchard farm male = 5369 eyes = 8108
66 Orchard farm female = 5368 eyes = 94
67 Sherrif = 5139 no eyes cuz of his cap

maybe some will do strange or wont work cuz i havn't tested them all

HOW TO LET THEM WORK

1. Open fable explorer and then open CREATURE.

2. Double click 1470 - CREATURE_HERO and click on CREATURE
at the right.

3. Search for this text: Links to (modelID) : MESH_HERO But dont click.

4. Above Links to (modelID) : MESH_HERO there is this text (int)Model ID.

5. The code should be 4299.
this is the code you need to change in 1 of the above.

6. Click apply changes

7. Click in the menu above Actions and then Save mods and run fable

Now you can be a monster :) have fun

Link to download Fable Explorer: http://fabletlcmod.com/forum/index.php?t=msg&th=1330&start=0&

Have fun :D
 
X

Xkilla95X

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Re: Be a creature! Pc version

w00t i can be a summoner now
 

Skotekal

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Re: Be a creature! Pc version

I'm pretty sure there have been quite a few of these tutorials. And you'll still have the Hero's animations, unless you swap those too.
 

Dentie

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Re: Be a creature! Pc version

Skotekal;188680 said:
I'm pretty sure there have been quite a few of these tutorials. And you'll still have the Hero's animations, unless you swap those too.

Yes i know there are toturials but i just look for those codes to be another creature lol so you dont need to look them up yourself.
 
S

skaterryan17

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Re: Be a creature! Pc version

Hey thanks for posting this it helps me alot.
 

Dentie

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Re: Be a creature! Pc version

skaterryan17;189071 said:
Hey thanks for posting this it helps me alot.

NP i'm looking for more right now but some ofthem dont work like the dragon it laggs lol cuz it s too big
 

Steve

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Re: Be a creature! Pc version

Nice one, dentie! Hopefully plenty of people will find this guide useful! +rep =]
 

Dentie

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Re: Be a creature! Pc version

ty i will put more codes here soon
 

Dentie

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Re: Be a creature! Pc version

I added 30 new codes hope it makes you happy :)

More codes soon
 

Dentie

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Re: Be a creature! Pc version

added 11 codes :)
 

Dentie

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Re: Be a creature! Pc version

Added another 9 codes
 
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Motabo_1337

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Re: Be a creature! Pc version

Isn't it a bit ugly too become a giant dragon xD. though it's nice +rep
 

Dentie

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Re: Be a creature! Pc version

jeah when you become a dragon its really laggin and you dont see a thing :]
 

rindai

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Re: Be a creature! Pc version

cannot find the "
3. Search for this text: Links to (modelID) : MESH_HERO But dont click" in Fable Explorer... Could you perhaps show me a tutorial or pic on where to find in in Creature_Hero?
 

Shirosaki

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Re: Be a creature! Pc version

Holy necro post boobies.

Follow this file path (I'm making it up from memory so you might have to improvise)

CREATURE > CREATURE_HERO > Graphic > Replace the appropriate number with the code.
 

rindai

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Re: Be a creature! Pc version

I get to the Creature_Hero part but i cant find the Links to (modelID) : MESH_HERO there...
 

rindai

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Re: Be a creature! Pc version

would it be CappearanceDef? because i cannot find the 4299 code anywhere or the the term "mesh" anywhere could you be more specific?
 

rindai

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Re: Be a creature! Pc version

i found out how to do it.. but when i do it my character is still there but with the monster inside of me and isnt animating. did i do something wrong?
 

rindai

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Re: Be a creature! Pc version

John im having issues with my game right now... i would show a pic but i've reinstalled the game and the FE and the error keeps occuring.
 
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MidnightOil

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Re: Be a creature! Pc version

When I click on "1470 - CREATURE_HERO" I get an error saying:

Unhandled exception has occured in your application....Object reference not set to an instance of an object.

and it doesn't open. Does anyone know what this means and how to fix this?
 
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