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Looks like Bethesda's Todd Howard finally gave an answer as to why they did this..
http://gamerant.com/skyrim-dlc-expansions-morrowind-oblivion-robk-133113/
Todd Howard said:The reason they are there – and I will not say if we are or are not using them in the future – is when we first built the landmass for Skyrim we knew we were going to have these tall mountains.
And what can you see see? We have views early in the project where you can see into the [neighbouring] province from the other game. We needed to have something [there].
It’s not high detail. If you walk there, from a distance it’s…yeah, the stuff is there. And the thinking is, maybe we’ll use it one day, but our larger worry was, I’m going to climb up on top of a mountain and look that way. What will I be able to see there? We try to cover all those angles as much as we can.
http://gamerant.com/skyrim-dlc-expansions-morrowind-oblivion-robk-133113/