Kazmir
Member
- Joined
- Sep 18, 2010
- Messages
- 177
- Reaction score
- 0
- Points
- 16
Big choice within first 10 minutes
a new find at eurogamer expo event on escapistmagazine.com
Speaking at the Eurgamer Expo 2010 this morning, Lionhead
boss Peter Molyneux revealed some details about the game's
plot and how it forces players to figure out just what type of a
character they're playing.
"Within the first 10 minutes we give you what we think is an
equally big decision at the start of Fable III," Molyneux said.
"We're doing that because we want to establish your
character. If we make you care about something we can also
make you hate something that you care about."
Apparently Lionhead put this decision in the players' hands
early on because fans hated making such a tough decision at
the end of of Fable II. While the decision hasn't been made
public yet, a number of game journalists got to experience it
firsthand, including The Escapist's very own Susan Arendt. It
sounds like a pretty extreme moment, one that will definitely
make players stop and think about how they want the game
to progress.
However, Molyneux also promised that Fable III will be,
"undoubtedly the best Fable there has ever been. You're
going to be totally blown away by the pace, the story, the
surprises, the new levelling up system, the new cast." It
certainly sounds great, but I'm reserving judgment until
October 26.
Source: Eurogamer
Comments [48]
Mike Thompson | 1 Oct 2010 3:45 pm
Filed under: mike thompson, fable 3, moral decisions, peter
molyneux, xbox 360
Share 0 Share/Email
a new find at eurogamer expo event on escapistmagazine.com
Speaking at the Eurgamer Expo 2010 this morning, Lionhead
boss Peter Molyneux revealed some details about the game's
plot and how it forces players to figure out just what type of a
character they're playing.
"Within the first 10 minutes we give you what we think is an
equally big decision at the start of Fable III," Molyneux said.
"We're doing that because we want to establish your
character. If we make you care about something we can also
make you hate something that you care about."
Apparently Lionhead put this decision in the players' hands
early on because fans hated making such a tough decision at
the end of of Fable II. While the decision hasn't been made
public yet, a number of game journalists got to experience it
firsthand, including The Escapist's very own Susan Arendt. It
sounds like a pretty extreme moment, one that will definitely
make players stop and think about how they want the game
to progress.
However, Molyneux also promised that Fable III will be,
"undoubtedly the best Fable there has ever been. You're
going to be totally blown away by the pace, the story, the
surprises, the new levelling up system, the new cast." It
certainly sounds great, but I'm reserving judgment until
October 26.
Source: Eurogamer
Comments [48]
Mike Thompson | 1 Oct 2010 3:45 pm
Filed under: mike thompson, fable 3, moral decisions, peter
molyneux, xbox 360
Share 0 Share/Email