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Childhood

  • Thread starter Thread starter Aeons
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Aeons

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Childhood

Firstly.. i dont know if its been posted before (search came up with nothing)
(and i hope not)

But.

In the Childhood part of the game (as mine randomly glitched after a save and wont load that file anymore forcing a restart, Grr.)... has anyone noticed the dead monk and coffins blocking your path towards Rookridge and the Cementary?

It's possible in an RPG based on exploration, at least so early in the game.. that nobody looked..

But is there an established story behind it or was it just randomly thrown in there to restrict movement in that part of the game? O.o
 
Re: Childhood

I never noticed anything, but then I like to rush through everything.
 
Re: Childhood

don't think it was anything of note. i wouldn't read into it too much.
 
Re: Childhood

Its probably so you stay in the area you do the quests in.
 
Re: Childhood

yeah i saw that on my first play thru
 
Re: Childhood

I saw it too, but it's really not significant.
 
Re: Childhood

I noticed that too. Bit weird. I suppose it was just there to keep in a specific area without wandering off. I suppose it could have a story... But as others have said, don't look to much into it.
 
Re: Childhood

It might be somthing they took out at the last minute. Like in F1 there was tons of stuff that they didnt add that they left scraps of. In TLC they put stories in for some of it (the odd statue in darkwood, the door to the bordello, ect). Or mabye it has no significance.
 
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