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Creatures of Albion

Re: Creatures of Albion

Okay, I'll try to use it. I still need to get used to modding. Just to let you know I can barely spawn a chest, let alone spawn it with an object inside.
 
Re: Creatures of Albion

Wow! Excellent compilation of screenshots you got there, Sephi. Great work! ;)
 
Re: Creatures of Albion

FableFreak;61195 said:
Okay, I'll try to use it. I still need to get used to modding. Just to let you know I can barely spawn a chest, let alone spawn it with an object inside.

Perhaps one day you can get your own legendary sword.

drodedsSword.jpg

Understand why I'm shocked I can't kill Scythe? :P
 
Re: Creatures of Albion

droded;61203 said:
Perhaps one day you can get your own legendary sword.

drodedsSword.jpg

Understand why I'm shocked I can't kill Scythe? :P

All I have to ask is how did you do that?
 
Re: Creatures of Albion

PM me and I'll explain exactly how! lol

I had to figure it out the hard way >.<
 
Re: Creatures of Albion

Could someone be so kind as to explain to me how to spawn bodygaurds, or creatures in general... (?)
 
Re: Creatures of Albion

I have sent you a PM explaining how.
 
Re: Creatures of Albion

So then was it my PM? :ninja:
 
Re: Creatures of Albion

Or we could post it here so everyone will know

Albion Explorer has a wizard to do it
  1. Open Albion Explorer
  2. Open the Map where you would like to spawn the bodyguard etc
  3. Click World Editor
  4. Right click on the root name of the area and choose Wizard
  5. Choose Null in the section if you want if available all the time not just during a certain quest
  6. In the drop down choose bodyguard or wife candidate or what ever you would like
  7. Click Generate next to UID
  8. generate a new UID and click close in that window
  9. Click OK in the TNG Wizard
    Your bodyguard will be in the top right corner of the screen.
  10. Click on it and click and drag it to where you want it
If you want it to be a monster than you need to replace the code that was generated with the appropriate code from the monster. Leave the location alone.

Me dipping one back with JoB


Hovering Dragon in Oakvale


I haven't gotten either of these to attack yet unfortunately. Jack did do his patented assassin rush into a tree once :lol:
 
Re: Creatures of Albion

Albion Knight;61704 said:
Me dipping one back with JoB

I haven't gotten either of these to attack yet unfortunately. Jack did do his patented assassin rush into a tree once :lol:

Which Jack did you use? when I used him it made my game crash.
 
Re: Creatures of Albion

My Jack assassin rushed and got stuck in a tree. I had to shoot him down with my repeater. I can't kill him though, I have a sword that does 667000 damage too!
 
Re: Creatures of Albion

It would be nice if everyone made threads about all this.
(How to make your own weapon) and so on. Because I really would like to know how.
 
Re: Creatures of Albion

Sephiroxas;61725 said:
Which Jack did you use? when I used him it made my game crash.
I used
CREATURE_RIVAL_HERO_JACK_OF_BLADES
And CREATURE_DRAGON_01_HOVER
At first I just subbed that for the bodyguard name than I tweaked the code. Changed the scripts to null and change friendly to False but he still won't attack.

When I changed the code for the dragon It crashed I read that you need the markers
Here's a link to put the Dragon in Hook coast. I haven't tried it yet
Fable: The Lost Chapters Mod Scene: Scripting => spawning the dragon
 
Re: Creatures of Albion

Well that's a wicked googaly
 
Re: Creatures of Albion

is anyone on now

im god of death if theres any comers bring it

hey §ephiroxa§ whats your name
 
Re: Creatures of Albion

We don't run that sort of establishment here, m'dear. We just talk Fable ^_^
 
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