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Early Fable 2 Quest

  • Thread starter Thread starter Zamamee
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Re: Early Fable 2 Quest

uH I would love seeing to that bowerstone became a real slum, I like dangerous towns!!
 
Re: Early Fable 2 Quest

is this even a real quest i dont see this confirmed anywhere and what kind of shrief would use a child to deal with thieves?

as for myself i'd do whatever benefits myself more at the time but i tend to become inclined to the more evil choices
 
Re: Early Fable 2 Quest

Jester.;177143 said:
is this even a real quest i dont see this confirmed anywhere and what kind of shrief would use a child to deal with thieves?

...

Goretex;177077 said:
I read this info as well in one of the countless interviews that have surfaced over the past few days, I just can't remember with one.

You should really take the time to read everyone's posts...:unsure:
 
Re: Early Fable 2 Quest

I hope that I can take it upon myself to go on a vigilante killing spree, killing all the criminals and then becoming the underground lord of Borwerstone.

Tony Mockbell wont stand a chance.
 
Re: Early Fable 2 Quest

I mean to turn the bandits in, I wanna see how everything prospers and grows. So, maybe I'll be a henchman and see how someone elses world is later.:unsure:
 
Re: Early Fable 2 Quest

Goretex;177144 said:
...
You should really take the time to read everyone's posts...:unsure:

oh and 'i read this somewhere i just forget where'

is cold hard mother ****ing fact,
my bad i apologize for wanting some sort of clarification on the matter
 
Re: Early Fable 2 Quest

Jester.;177165 said:
oh and 'i read this somewhere i just forget where'

is cold hard mother ****ing fact,
my bad i apologize for wanting some sort of clarification on the matter

I'm not going to go digging through a bunch of interviews just to give you clarification. This thread obviously wouldn't have even been made if it was wasn't true, but of course you wouldn't realize that because if you never read it, it just CAN'T be true, can it? Look for it yourself if you want your "cold hard mother****ing fact" so badly. Spare me your little tough guy attitude and get the off the thread if you have nothing relevant to say.
 
Re: Early Fable 2 Quest

Goretex;177077 said:
I read this info as well in one of the countless interviews that have surfaced over the past few days, I just can't remember with one. PM used this decision of an example of how your decisions could change the future. If you chose to turn the bandits in, the city will be safe, clean, and prosperous in the future, if you choose to give the bandits the warrants, the city would end up a crime ridden slum.




No. That would completely ruin the concept of making a decision.

I think you should be able to change down the line. Repenting for your actions as an evil character should be allowed but the affects of your earlier actions should take a very very long time to change and be a very difficult task.

As for going from good to evil, i think it should be easy for your alignment to drop, seeing as PM has said he wants being good to be alot harder than being evil, so it's likely that this will be implemented. Also i think the world shouldn't change too rapidly with a change of alignment but your personal reputation among the people of Albion should be ruined. They should ridicule you on the streets, show immense dislike towards you and give you an all round hard time...that is until you can make them fear you =D.

Also in one of the recent interviews PM said that around 40 hours into the game your hero will come into a forest and be faced with a decision poposed by a magical force of some sort. The decision is to let the magical force scar the face of beautiful innocent woman or to let your face be scarred. Letting your face be scarred would be a very good deed, but the scars would me people would be disgusted and frightened by your disfigured face. Letting the woman be scarred is obviously evil.
So this would mean that you have opportunities to change your alignment. Because if you are a good character, but don't want to be horribly scarred you would have to commit a terrible deed that is gonna have a huge affect on your alignment. Either way this decision will affect the game a fair bit, and im sure there will be other decisions like it.

Sorry about the length of the post, I tried to say all i wanted to in as short amount of space as possible.
 
Re: Early Fable 2 Quest

Xeon;177082 said:
uH I would love seeing to that bowerstone became a real slum, I like dangerous towns!!

You could go to Bloodstone ;)
 
Re: Early Fable 2 Quest

Ranger28;177171 said:
I think you should be able to change down the line. Repenting for your actions as an evil character should be allowed but the affects of your earlier actions should take a very very long time to change and be a very difficult task.

As for going from good to evil, i think it should be easy for your alignment to drop, seeing as PM has said he wants being good to be alot harder than being evil, so it's likely that this will be implemented. Also i think the world shouldn't change too rapidly with a change of alignment but your personal reputation among the people of Albion should be ruined. They should ridicule you on the streets, show immense dislike towards you and give you an all round hard time...that is until you can make them fear you =D.

Also in one of the recent interviews PM said that around 40 hours into the game your hero will come into a forest and be faced with a decision poposed by a magical force of some sort. The decision is to let the magical force scar the face of beautiful innocent woman or to let your face be scarred. Letting your face be scarred would be a very good deed, but the scars would me people would be disgusted and frightened by your disfigured face. Letting the woman be scarred is obviously evil.
So this would mean that you have opportunities to change your alignment. Because if you are a good character, but don't want to be horribly scarred you would have to commit a terrible deed that is gonna have a huge affect on your alignment. Either way this decision will affect the game a fair bit, and im sure there will be other decisions like it.

Sorry about the length of the post, I tried to say all i wanted to in as short amount of space as possible.

Although I can't imagine literally going back in time and changing your decision (which is why I said that), I do agree that one should be able to change their ways if they chose to. Some decisions, though, should be permanent no matter how much someone strives to undo what they've done. PM said that he there was one part in the game where he really wanted to make the player set his or her controller down and really think about the decision. It's things like that that I think someone really can't go back on.

And the example you stated about the evil being and the beautiful woman, I'm glad to see that PM is really testing the player's will to be pure. One thing I would like to see though is more than just choosing A or B. For example, maybe you could challenge the being and attempt to kill it. If you succeed, not only will the woman be saved, but you would rid the world of the evil being and be recognized for it. But if you fail, the beautiful woman may not only be scarred, but maybe killed, and you would... well, you would suffer the consequences of the new death system Lionhead is implementing :P. PM said he wanted more than just the black and the white, so I'm hoping to experience more of the actual complexity that comes with the nature of the "good" versus the "bad".
 
Re: Early Fable 2 Quest

This is a real quest guys, I wouldn't post it if it wasn't. And yes handing the warrants in to the sheriff will keep Bowerstone a clean crime free place in the future or handing in the warrants to the thieves will make Bowerstone into into a criminal madhouse in years to come.
 
Re: Early Fable 2 Quest

Goretex;177176 said:
Some decisions, though, should be permanent no matter how much someone strives to undo what they've done.

Yes thats a very good point. Some things should be permanent. I mean If Al Quaeda wanted to repent for the 9/11 bombings i don't think, no matter how much time went by that Americans could forgive and forget. Just like citizens of Iraq and surrounding countries probably would be reluctant to forget the invasion of their lands. Sorry if anyone finds this example distasteful.

Some decisions need to have permanent affects.

Goretex;177176 said:
And the example you stated about the evil being and the beautiful woman, I'm glad to see that PM is really testing the player's will to be pure. One thing I would like to see though is more than just choosing A or B. For example, maybe you could challenge the being and attempt to kill it. If you succeed, not only will the woman be saved, but you would rid the world of the evil being and be recognized for it. But if you fail, the beautiful woman may not only be scarred, but maybe killed, and you would... well, you would suffer the consequences of the new death system Lionhead is implementing :P. PM said he wanted more than just the black and the white, so I'm hoping to experience more of the actual complexity that comes with the nature of the "good" versus the "bad

I like the whole Black & White with all shades of grey idea, but i would like to see some situations where consequences and differences between decisions is blatant.
 
Re: Early Fable 2 Quest

Solus;177174 said:
You could go to Bloodstone ;)

Yeah im personally really intrigued as to what sort of stuff will be going on there that i can get my hands into. :devil:
 
Re: Early Fable 2 Quest

Goretex;177170 said:
I'm not going to go digging through a bunch of interviews just to give you clarification. This thread obviously wouldn't have even been made if it was wasn't true, but of course you wouldn't realize that because if you never read it, it just CAN'T be true, can it? Look for it yourself if you want your "cold hard mother****ing fact" so badly. Spare me your little tough guy attitude and get the off the thread if you have nothing relevant to say.

hey. just because the thread was made, it doesnt mean its true. he just wanted to be sure, and if u WERE a good, helpful person, you WOULD dig thru a bunch of interviews to help him, and the others who want some clarification like me . and hes not giving a tough guy attitude, so shut up and try to understand what hes trying to say instead of telling him off because he asked for some clarification.
 
Re: Early Fable 2 Quest

Ranger you mean blantant like, abviously a reprecussion? Because fable is bad about the vaguness of the reprecussions of a bad decision but good about balancing the right and wrong, so wether or not you chose to scar your face for the woman youd probobly end up with a scarred face. Its all about who you really are within, if you choose to scar your face then you play through the game accepting that you did the right thing and all is well and theres no discomfort, But if you were evil and said no scar her, then you became scarred then your punishment would be the scarred face as a mark of turmoil and punishment, as for the good decision the scar would be a badge of honor to yourself. But we all know how fable works they love bringing the decisions full circle. Also what ranger said about al queda is right, even if they said they are sorry we would never be able to forgive them, they really arent any better than Hitler, killing people in mass numbers all for an ideal in an effort achieve ones own glory. Its the same thing, and I dont care how much they would beg me I wouldnt forgive them, they killed thousands of people and broke Americas heart, not to mention put like 7 years of burden on our shoulders. Whatever they can run, they can hide, but the almighty knows where they are and thats all that matters, he will sort them out.
 
Re: Early Fable 2 Quest

Rhadiel;177231 said:
hey. just because the thread was made, it doesnt mean its true. he just wanted to be sure, and if u WERE a good, helpful person, you WOULD dig thru a bunch of interviews to help him, and the others who want some clarification like me . and hes not giving a tough guy attitude, so shut up and try to understand what hes trying to say instead of telling him off because he asked for some clarification.

I would have dug through a bunch of interviews if he would have asked like a civilized adult rather than an immature little brat. but no, he decides to act like a spoiled little child, put this little tough guy front and start swearing at me. Why don't both of you do everyone a huge favor and grow up, because I know no one else on these forums want to read irrelevant crap by a bunch of riled up little kids. And that goes to any other little children you get to put put any other post defending his pitiful attitude.
 
Re: Early Fable 2 Quest

brat? lil kid? dude...your 19. u may legally be an adult, but dont go calling ppl who are only 3 or so years younger than you lil kids. its not much of an age difference
 
Re: Early Fable 2 Quest

Zamamee;177180 said:
This is a real quest guys, I wouldn't post it if it wasn't. And yes handing the warrants in to the sheriff will keep Bowerstone a clean crime free place in the future or handing in the warrants to the thieves will make Bowerstone into into a criminal madhouse in years to come.

Yes , I agree, this is the first real quest that can affect the whole game. Like the old guildmaster would say, make your choices carefully.;)
 
Re: Early Fable 2 Quest

I don't know if it'll affect the whole game, but I think whichever one you do says a lot about what kind of 'hero' you will be.
 
Re: Early Fable 2 Quest

Rhadiel;177289 said:
brat? lil kid? dude...your 19. u may legally be an adult, but dont go calling ppl who are only 3 or so years younger than you lil kids. its not much of an age difference

Keep this to PM's guys and off the boards.
 
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