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Evil Wizard, Good Paladin

  • Thread starter Thread starter Indigo-Crimson
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Indigo-Crimson

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Evil Wizard, Good Paladin

im going to be the game on an evil mage and a good warrior... the dark will users robes and archon armor.... who do you think will win if they were in battle? The godly avatar or the left hand of god? ( the warrior and mage are both insane.....)
 
Re: Evil Wizard, Good Paladin

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Re: Evil Wizard, Good Paladin

The mage will totally win, as long as he stays far away from paladin, but then again it is also a matter of if they can, and how many will and health potions they have, because the mage will lose if he doesn't have will potions to use more mage, and if he does he can probably be using spells constantly and never really be able to die.
Like he can constantly use slow-time then cast summon, so while he is whipping fireballs, lightning, etc. at the paladin, the summoned guy can be attacking him melee.
But if the Paladin can heal himself, it would take a lot longer time to kill him. But he would eventually fall seeing how in a few seconds time to him it, because of slow-time it would actually be around a few mins...
 
Re: Evil Wizard, Good Paladin

The Paladin would win because he can use his Will solely to keep his PS strong and a sword doesn't run out of power.
 
Re: Evil Wizard, Good Paladin

Albion Knight;35864 said:
The Paladin would win because he can use his Will solely to keep his PS strong and a sword doesn't run out of power.

Doesn't a physical shield only stop physical att?
 
Re: Evil Wizard, Good Paladin

Stops all attacks, abeit it takes all your will to stop one of jack's fireballs.
 
Re: Evil Wizard, Good Paladin

Devalion;35886 said:
Stops all attacks, abeit it takes all your will to stop one of jack's fireballs.
Yea he does take a chunk out. Nothing can hit you when you're rolling however.
 
Re: Evil Wizard, Good Paladin

well the mage would win because like somone said above that slow time and summon ETC But if the Pally has phys sheild and heal life lots of potions then he would win but its all about skill.......for the paladin..wouldnt summon and divine fury go into the catogory "good"? since in fable u have to be very good to master em
 
Re: Evil Wizard, Good Paladin

  • Good vs Evil I say it goes to good because of the Physical Sheild
  • Offensive Magic vs Weapons goes to Weapons because of not needing Will, speed and more damage ( I think)
  • Only Magic vs only weapons No contest Magic wins
  • Only Magic with no potions vs only weapons Now this would be an interesting fight
  • The winner might be the one who gets in the first attack because you can't attack when you're on your a**
 
Re: Evil Wizard, Good Paladin

Albion Knight;36039 said:
  • Good vs Evil I say it goes to good because of the Physical Sheild
  • Offensive Magic vs Weapons goes to Weapons because of not needing Will, speed and more damage ( I think)
  • Only Magic vs only weapons No contest Magic wins
  • Only Magic with no potions vs only weapons Now this would be an interesting fight
  • The winner might be the one who gets in the first attack because you can't attack when you're on your a**

Good point.
But I still think evil mage would win. Because you have to think about his summon, and as you people said above that a high lvl fireball does take a lot from PS. (Just think if the mage is able to make a high lvl fireball, it would consume less of his mana, and more of the paladins mana when it hit him.) And I doubt the paladin could role everytime the mage threw a fireball at him, with a high lvl summon guy hitting him in the face, or better yet if the hobbe mage was your summoned guy shooting magic at you.
Anyways, I think it will just come down to, how high each players magics lvls are and how many potions they have.
If the mage if they all have full levels on magic then the mage would win, because even if the paladin came close the mage could always use assasin rush, and teleport behind him, so, it would be pretty hard to get to the mage to attack him, but even harder with the mages, summoned guy attacking the paladin..
 
Re: Evil Wizard, Good Paladin

Curzedchild;36055 said:
Good point.
Curzedchild;36055 said:
But I still think evil mage would win. Because you have to think about his summon, and as you people said above that a high lvl fireball does take a lot from PS. (Just think if the mage is able to make a high lvl fireball, it would consume less of his mana, and more of the paladins mana when it hit him.) And I doubt the paladin could role everytime the mage threw a fireball at him, with a high lvl summon guy hitting him in the face, or better yet if the hobbe mage was your summoned guy shooting magic at you.
Anyways, I think it will just come down to, how high each players magics lvls are and how many potions they have.
If the mage if they all have full levels on magic then the mage would win, because even if the paladin came close the mage could always use assasin rush, and teleport behind him, so, it would be pretty hard to get to the mage to attack him, but even harder with the mages, summoned guy attacking the paladin..


  • The Summoned creature would be taken out with a few hits. We're talking about the Paladin after all. Those guys aren't very aggressive anyway
  • The Fireball takes awhile to charge the sword doesn't and its hard to cast when you're being hit in the face with the sword of Avo
  • Rolling is easy but the timing is hard you're right
  • Assassin Rush would bring the mage closer into melee combat and if the Paladin was locked onto the wizard he would simple turn around and start whomping on him.
Big question is weather the Evil Wizard would also have the PS which is a good spell.
 
Re: Evil Wizard, Good Paladin

Albion Knight;36061 said:
  • The Summoned creature would be taken out with a few hits. We're talking about the Paladin after all. Those guys aren't very aggressive anyway
  • The Fireball takes awhile to charge the sword doesn't and its hard to cast when you're being hit in the face with the sword of Avo
  • Rolling is easy but the timing is hard you're right
  • Assassin Rush would bring the mage closer into melee combat and if the Paladin was locked onto the wizard he would simple turn around and start whomping on him.
Big question is weather the Evil Wizard would also have the PS which is a good spell.

Yes, I was also wondering if the mage had PS, still I have yet to see any body take out my summoned guy in "just a few hits." And I agree with you that the summoned guys are better for shields, or better for slowing down some guy when he is running after you, then actually fighting, ive made several accounts which had the summoned guys all be the same, stupid, and nonaggresive, but the last one I made recently was different, thus one of the main reasons I didn't delete it after I beat the game. My summoned guy is one of Jack's minions, and he is very fast and usually kills more than me... even with my sword of aeons. So if the mage has a good attacking summoned guy, he can stand back and use spells.
But if he doesn't have a good attacking summoned guy, like as in most situations then your Paladin would still be hard pressed to kill the mage because of him combining spells such as, Slow-Time, Multi-Strike, Berserk, Multi-Arrow, etc. and as said before even if you got close to him, the mage could use assasin rush, and teleport behind you, then use slow-time, and make a good get away while you are still turning around.
There for we are back to the same things such as, how many potions you get, and what kinda weapons each guy gets, and what rank/level the spells are...
 
Re: Evil Wizard, Good Paladin

kave1793;36030 said:
well the mage would win because like somone said above that slow time and summon ETC But if the Pally has phys sheild and heal life lots of potions then he would win but its all about skill.......for the paladin..wouldnt summon and divine fury go into the catogory "good"? since in fable u have to be very good to master em


I'm 100% evil and I' have them both mastered.
 
Re: Evil Wizard, Good Paladin

Curzedchild;36082 said:
Yes, I was also wondering if the mage had PS, still I have yet to see any body take out my summoned guy in "just a few hits." And I agree with you that the summoned guys are better for shields, or better for slowing down some guy when he is running after you, then actually fighting, ive made several accounts which had the summoned guys all be the same, stupid, and nonaggresive, but the last one I made recently was different, thus one of the main reasons I didn't delete it after I beat the game. My summoned guy is one of Jack's minions, and he is very fast and usually kills more than me... even with my sword of aeons. So if the mage has a good attacking summoned guy, he can stand back and use spells.
Curzedchild;36082 said:
But if he doesn't have a good attacking summoned guy, like as in most situations then your Paladin would still be hard pressed to kill the mage because of him combining spells such as, Slow-Time, Multi-Strike, Berserk, Multi-Arrow, etc. and as said before even if you got close to him, the mage could use assasin rush, and teleport behind you, then use slow-time, and make a good get away while you are still turning around.
There for we are back to the same things such as, how many potions you get, and what kinda weapons each guy gets, and what rank/level the spells are...


I takes me just a few hits to take out a minion I have the Solus great sword and my character hasn't even fully leveled up. I have taken them out with just my fists while taking the first fighter boast (What a pain that is I can tell you!!).
The Paladin wouldn't even have to take out the minion first. They would just go for the Evil Wizard.

darkruler500;37662 said:
I'm 100% evil and I' have them both mastered.
This is a good point I have games were I mastered all the spells and been either good or bad.

I think we need to say that the Evil Wizard can only use Evil/Neutral spells and the Good Paladin can only use Good/Neutral spells. Otherwise they are basically the same character, The Hero.
 
Re: Evil Wizard, Good Paladin

So would the question be...is PS a neutral spell?...
 
Re: Evil Wizard, Good Paladin

Curzedchild;37680 said:
So would the question be...is PS a neutral spell?...

No.:rolleyes:
 
Re: Evil Wizard, Good Paladin

What it isn't? Well....doesn't matter EVIL should always win... the movies are all wrong bad guys always win...
 
Re: Evil Wizard, Good Paladin

PS wins take that out of the equation and we can start this argument all over again MWhahhahahhahahahhahaa!
 
Re: Evil Wizard, Good Paladin

WRONG! You are a liar! ....If this was the wonderful world of Albion you would be hung for your insolence!.....Any way Evil always wins and not just because we can cheat without feeling guilty but also because we are stronger in soul... we are willing to die for a cause...and that cause in this case is...your...doom...
 
Re: Evil Wizard, Good Paladin

Sorry for double posting but I have something to add.

Just think of the facts, the mage could keep attacking you and walk away while he is doing it, and it will take you so much longer to get to him because he can keep using slow-time. And even if you did manage to get near him he could assasin rush you so he is behind you, then he could hit you in the back with a sword a few times until you stumble or fall, and he could run again... Even if you did manage to hit him, he could still assasin rush behind you then he could drain your life... So as said many times in the previous threads.... it all depends on how many will and health potions you get. If you could only have a few will potions then the mage would surely run out while the paladin kept his PS on... so it depends on how many will and health potions and/or phial ressurection potions ye get..
 
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