always moving forward... why dont we move forward by going backwards the beginning of the continent and the Original First City centered on magic that left all the old toys laying around Albion, (also i dont know much lore of albion just saying that before you read)
Part 1-You start in the city grow up as a average kid help create a demon door then something grabs you and pulls you through time to save you and plants you soon after in Albion after the catastrophe (about a 100 or so years)
Part 2- you get beat up by some powerful beasts and a bunch of people save you and take you back to their home (the beginning of the guild) they take care of you and teach you the basics and enjoy doing it and you use magic infront of them and they dont understand and begin to research it(you become the reason they make the guild to guide heros)
part 3-when your older you help them get materials to make the guild and in doing so find a girl (or boy) in need of help, so you help them and in the process get taken away by the evil person/s and finish growing up in their cells or helping them torture/steal/pillage and all fun and evil things, mystical seer finds you and takes you to the other side of the continent so not to be guided by others
part 4-you awake in the ruins of your old home, and go on a quest to find out what happened , you search the city and the outskirts and find bits and pieces but no real clues then when you go to rest when you awake she tells you what happened and that the people now need you to protect magic and help with events that will determine the fight of Albions future to come for thousands of years
part 5-you go from town to town helping or killing people you want to influence them , capture castles/towns from evil and good leaders and turn them into good law abiding citizens or slums for whores and theives
part 6-you find a bunch of people fighting and others watching and placing bets then suggest a idea for a arena to the death/arena of honor for the enjoyment of citizens of Albion
part 7- you become captured again by the same people who took you as a kid and they lock you up and torture you untill you help them across the sea
part 8- you help them conqure a nation (on a island or smaller continent)
part 9-after you help them right before you finish your old guardians (people who saved and raised you) come in and stop them and save you/fight you (depending on if you want to be good or evil)
part 10- you were there for 10 years and now come back to find all your hard work or thieving/pillaging have done, after exploring them you can purchase some property's (2 homes 2 businesses in each town) after you have 3 businesses and 1 home someone comes to greet you he/she then starts to buy up everything to prevent you from doing so
part 11- you hear talk about him and you now go to his place and find out where hes getting his money/whos giving him the money, after you search his house you find its (evil person) and he is just a pawn like the people who kidnapped you and the next place he/she intends to buy is the heros guild to stop it from being fully built because they stopped to search for you, you go to them and find out what is wrong and it turns out they are broke and someone stole all their money
part 12- you help them get their money back and in doing so create the guild (a small one), then go on a quest for a item youve heard about that can grant power that 1 of them tell you about, it turns out its inside a dragon that you have to defeat
part 13- after getting the item from the dragon and return back to the guild its fully built (still small) for teaching a few students , you give it to the person who told you about it , they then use it and it steals some of your power giving it to them and they cant stop it, and the one who told you about it runs away before anyone can stop him/her
part 14- you then find out they it was all him/her who stole you, made you fight, made you steal, made you kill , made you help to try to conquer the nation, stole your power for his/her benefit, you set out to find them and stop them (or help them) save/destroy the future of Albion
part 15- after you search for clues all over Albion you have to travel deep underground below your old city to find them , and a temple of Skorm where assassins are training, you head to the alter where he/she is sitting and explains everything and about how a seeress was seen taking a child from a once great city that then fell and old books that told of a hero that will guide Albion into its future, and how heros can use magic and how it can be transferred into others by the blood of heros
part 16- you escape or join him/her and become a assassin of Skorm and destroy the heros guild, or escape and destroy the temple of skorm becoming a leader
part 17- you fight the assassins and old magical technology all over Albion stoping towns or helping destroy certain towns and people
part 18-ensure the fate of the major places , arena, heros guild, certain towns, go the way you want them to for now and search for more power
part 19-after you find a old music box (or other fable artifact from the old magical city with great power) you either collect souls from many towns and good/bad people or you take it to many magical sites over Albion to collect power and then do the ritual to gain the power
part 20- fight a true onslaught of monsters in the arena and chase the evil person all over the kingdom eventually ending at your home where he/she turns out to be a huge powerful monster , you defeat them then you can pillage or do more sidequests or slay everyone
i know this isnt the best game story wise, but its just a outline =) many changes for lore would be needed but for a reboot i think it would be good =x