Fable Explorer Model Import Problem
Hi all!
I've finally finished one thing I might call a weapon, lol
But anyway, when I try to import it to fable explorer, this is how it looks in FE after I've imported it:

And this is how it really should look:

So yeah, anyone got an idea of what I'm doing wrong?
The mesh is "constructed" by 2 spheres, 1 cylinder and 1 rectangle.
I've folllowed this tutorial : http://fabletlcmod.com/forum/index.php?t=msg&th=3281&start=0&
Parenting is done 100% correctly, as in the video.
I've used Xporter to import the .x file into 3DS and I've tried to use both Panda Exporter and Xporter to export the .x file.
Any help would be appreciated
Thanks
EDIT: Nvm, I've found out of the problem
Hi all!
I've finally finished one thing I might call a weapon, lol

But anyway, when I try to import it to fable explorer, this is how it looks in FE after I've imported it:

And this is how it really should look:

So yeah, anyone got an idea of what I'm doing wrong?
The mesh is "constructed" by 2 spheres, 1 cylinder and 1 rectangle.
I've folllowed this tutorial : http://fabletlcmod.com/forum/index.php?t=msg&th=3281&start=0&
Parenting is done 100% correctly, as in the video.
I've used Xporter to import the .x file into 3DS and I've tried to use both Panda Exporter and Xporter to export the .x file.
Any help would be appreciated

Thanks
EDIT: Nvm, I've found out of the problem
