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Fable IV: MMORPG?

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Re: Fable IV: MMORPG?

Just design a sophisticated, modular quest system. Something a something in something, without something, then something a something else in somewhere else. Have heaps of different variables and options. It's not hard, just time and resource consuming.
 
Re: Fable IV: MMORPG?

It'd just be illogical at this point in gaming. I could imagine it 10 years from now, but at this time, they wouldn't have the time, tools, or money to do it. Stick to single player RPGs/Action or make more Black+Whites :D
 
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