Re: Fable IV
^This.
Once you start getting too modern, you lose the whole feeling of being in a... well... fable.
As for the prequel ideas, I like the prospect of a game set during the fall of the Guild. At least then we would still have the freedom to create our own characters, rather than being constricted to the predetermined developments of William Black or Nostro.
^This.
Once you start getting too modern, you lose the whole feeling of being in a... well... fable.
As for the prequel ideas, I like the prospect of a game set during the fall of the Guild. At least then we would still have the freedom to create our own characters, rather than being constricted to the predetermined developments of William Black or Nostro.