Re: Final Boss...?
Because Theresa has accomplished her main goal: to see the future. That's why she let Lucien build the spire and then let the hero to make his/her own final wish.
She wanted to see the future, actually all the possible futures, because she wanted to master her ability. Now, she's back to support the Hero Of Bowerstone child in his/her revolution against the brother.
Such powers are beyond the hero's recognition, that was Theresa's main power and she didn't hesitate to share the spire with the Hero of Bowerstone. This means that she wasn't evil towards the hero, she also took care of the dog for all the years that the Hero was at The Spire.
Manipulation, mystic and such treats don't make a character evil or that's likely going to betray the main character. She also supports the Hero of Fable III into his revolution (as was seen in the Develop Conference, where the first 15 minutes of game-play where shown)
Blestb;413180 said:Why wouldn't she betray the hero? She's shown that she is willing to ruthlessly manipulate people even going so far as to structure events to allow their loved ones to die. If the hero stands in the way of her goals, why would she hesitate to destroy him?
Because Theresa has accomplished her main goal: to see the future. That's why she let Lucien build the spire and then let the hero to make his/her own final wish.
She wanted to see the future, actually all the possible futures, because she wanted to master her ability. Now, she's back to support the Hero Of Bowerstone child in his/her revolution against the brother.
Such powers are beyond the hero's recognition, that was Theresa's main power and she didn't hesitate to share the spire with the Hero of Bowerstone. This means that she wasn't evil towards the hero, she also took care of the dog for all the years that the Hero was at The Spire.
Manipulation, mystic and such treats don't make a character evil or that's likely going to betray the main character. She also supports the Hero of Fable III into his revolution (as was seen in the Develop Conference, where the first 15 minutes of game-play where shown)