Zebinia
Kuahana
- Joined
- May 31, 2008
- Messages
- 109
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- Age
- 36
Re: Horrible ending!!! (spoilers)
Except there is one huge flaw with your explaination. Fear isn't an RPG, in most RPG's we are used to extraordinary boss fights that go above and beyond what you would expect in most games. Play any Zelda game, the bosses are the size of oil rigs which makes the end of any temple something to look forward too. I've just come to expect epic boss fights in RPGs and this game had none. Even Fable 1 had that giant squid and giant scorpian you had to fight. If the first Fable was lacking in boss battles then I would expect the same thing from Fable 2, but that's just it, Fable 1 wasn't lacking in epic boss battles so why take them out for the second time?
And just as a side note, these discussions aren't pointless at all. Peter Molyneux has said that he spent a lot of time browsing forums after the first Fable came out so he could see what he did wrong and change it for the second Fable. If we don't discuss the negative aspects of this game then we can just expect to see them again in Fable 3.
§ephiroxa§;232777 said:Wow...You people just can't be greatful for anything can you? :lol:
If you've played FEAR, which, I have. One of the boss fights of the game, gets killed the exact same was as Lucien. This..Bad guy you've been chasing all over the game. Shoot him once in the head..and that's it. Personally. I couldn't be more happy with the game. I think they spent there time developing AI interaction. The levels and designs. geeze. Maybe they're be releasing extra content, Extra bosses. I don't know. I just see Fable 2 as more of a relaxing game.
You want a challenge? You want insane boss fights? ..play something else...You want something that's not fable.
And threads should stop being made about complaints. We can't fix what you hate about the game, and it's also a pointless discussion that could end up badly. :O
Except there is one huge flaw with your explaination. Fear isn't an RPG, in most RPG's we are used to extraordinary boss fights that go above and beyond what you would expect in most games. Play any Zelda game, the bosses are the size of oil rigs which makes the end of any temple something to look forward too. I've just come to expect epic boss fights in RPGs and this game had none. Even Fable 1 had that giant squid and giant scorpian you had to fight. If the first Fable was lacking in boss battles then I would expect the same thing from Fable 2, but that's just it, Fable 1 wasn't lacking in epic boss battles so why take them out for the second time?
And just as a side note, these discussions aren't pointless at all. Peter Molyneux has said that he spent a lot of time browsing forums after the first Fable came out so he could see what he did wrong and change it for the second Fable. If we don't discuss the negative aspects of this game then we can just expect to see them again in Fable 3.