Re: I realised what I want in Fable 3
James Butts;352559 said:
Sorry, but, fail. Elder Scrolls of any kind are boring, they characters are completely emotionless, the stories mediocre, and the gameplay okay, therefore, it sucks, and I would never play it. And also the soundtrack is terrible, and the story lines start you off as a random guy with magic powers... WTF?????
Excellent arguments, but you've proven yourself time and time again to be a troll, so kindly **** off.
Anyway, I have my wants and desires for Fable III, so I might as well list them. If anything, it will be the longest post in this thread.
1. Open the world up even more. They were heading in the right direction with Fable II, but we were still mostly bound to a single beaten path. One of the things I feel will help the game out immensely is if the world was even large and more open. Perhaps they can make it a seamless world.
2. Bring back Scythe. Since the game revolves around your character claiming the throne for him/herself, it would be appropriate if Scythe were your guide in the game. Of course, Teresa would still play a large role in the game, perhaps as your second guide. It would be similar to the original Fable, what with the Guildmaster, Maze, your mother, etc.
3. True character customization. Rather than making every character basically look the same, Lionhead could allow you to alter your facial characteristics, and even some bodily ones as well. Such a feature would go a long way in making your character feel like your own.
4. Improved Morality and Purity. I fell in love with the addition of Purity when I first heard about it, but after seeing it in practice, I see numerous ways that it could be improved. For one, they need to retool or completely scrap foods that alter your Purity. Maybe you never noticed, but foods that harm your Purity do so to a much higher degree than foods that help it. They need to find an equilibrium.
5. The addition of a new form of alignment. My idea involves using your Image or Reputation. It can be altered depending on your behavior in public. For instance, farting in public areas, getting drunk and vomiting all over someone, or shoving people aside could have a negative effect on your Image. On the other hand, greeting people warmly, giving to those in need, and helping others will have a positive effect on your Image. As with Purity and Morality, your Image can have an effect on your character's appearance. If you have a positive image, your character will slouch, pick his/her nose, scratch themselves, etc. If you have a positive Image, they will stand tall and proud, and have idle animations that include brushing dirt off of their clothes, etc.
6. Completely redesign the fatness aspect. Any food that isn't a vegetable or tofu in Fable II was far too fattening, and until the release of Knothole Island, losing all of that weight was a time consuming process. What they need to do is reduce the amount of fat different foods have, as well as give us numerous ways to shed those pounds, such as running, not eating, etc. I also think that
not eating should have a drastic effect on your character's appearance as they become skinnier and skinnier.
7. More substances besides booze. I, personally, would love to be able to use cigars in Fable III, and perhaps some other drugs. They can even pull a Fallout 3 and have it to where you can become addicted to certain drugs.
8. A larger selection of clothes. Sure there were hundreds of articles to choose from in Fable II, but there could be more. Also, each individual article should come in various colors and patterns. For instance, in Morrowind, there were no less than six different styles of clothing for each rank (Common, Expensive, Extravagant, and Exquisite, for those of you who've never played).
9. Armor. I've thought about it, and I can honestly see how armor would be nice in the game. It doesn't have to be full plate armor, but more time appropriate armors would be quite nice, such as doublets, gambesons, brigandines, cuirasses, etc.
There are more, but it literally took me four hours to type this (well, only 30 minutes were actually spent at the computer), so I'll just leave it at that.