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Ideas for Fable 4

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ryan abernathy

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Feb 10, 2011
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- I like the new touch system... great idea to keep.
- Definitely needs more weapons... dual wield, maybe ability to use environment as a weapon (pick up a shovel and use it)
- go back before fable time and see fable heroes before they were popular (scarlet rose, twinblade (before he went bad), the guild master as an apprentice, etc.)
- make the bad guy a woman
- make female characters slowly go through the pregnancy (makes special bond between mother and son)
- ability to build your own home
- more towns
- make an entire village in an underground cavern
- bring Oakvale back
- have a pick from the pet you want to follow you the entire game
- more clothes for both genders
- ability to interact more with the environment (climb and sit in trees, sit on furniture, use stove to make tea to heal hero, etc.)
- dont have the hero become the king or leader of albion (kind of repetitive at this point)
- have the villagers' clothing style purchasable in tailor shops
- more than one way to play every quest so if the player wishes to play as both genders, the game wont be so repetitive
- ability to rearrang furniture in your home
- bring knothole from fable 1 back
- play along side the hero's mother from fable 1 when she was young before she was married
- make some shop owners give the hero special quests and reward the hero with shop items
- still have teresa guide you (somehow she guides you from the future)
- make villagers carry infants around town (the child should still be mobile as an infant instead of being stuck in a cradle)
- no more upkeep for rental properties
- more age groups for villagers (infant, child, teen, young adult, adult, elder)
- i would like to give villagers clothes as gifts and see them wear it instead of seeing them in the same outfit all the time... the smae goes for jewellry and makeup
 
I forgot to mention that towns should change durastically... some may start small but end up as massive villages. maybe have the hero help a wandering traveller set up a cart in the middle of an empty field and after a few quests, the hero notices a few tents, then after some more time, a few more shop tents and some houses under construction, then some renovated homes and nice shops are in that old field... that is how our world works now after all
 
Heres one:
The next time they dangle a certain handsome soldier in front of us FOR THE LOVE OF GOD MAKE HIM ROMANCEABLE

*cough* So, yeah
 
Heres one:
The next time they dangle a certain handsome soldier in front of us FOR THE LOVE OF GOD MAKE HIM ROMANCEABLE

*cough* So, yeah

Do you mean Ben Finn by any chance?:lol: For that matter, stop giving us only dumb NPCs to marry. Let us marry ones with an actual story and personality!
 
Nobody said they wanted to marry Ben Finn before the game, so Lionhead didn't make him 'romanceable' as you call it.

Simon Pegg>Ben Finn.
 
- go back before fable time and see fable heroes before they were popular (scarlet rose, twinblade (before he went bad), the guild master as an apprentice, etc.)
- make female characters slowly go through the pregnancy (makes special bond between mother and son)
- bring Oakvale back
- dont have the hero become the king or leader of albion (kind of repetitive at this point)
- play along side the hero's mother from fable 1 when she was young before she was married
- still have teresa guide you (somehow she guides you from the future)
- no more upkeep for rental properties

I'd like Fable to move on in the future but in a self destructive way. Maybe for Fable 4 it's become an Arrogant Utopia and somehow destroys itself having you set up villages, basic living systems, slaying things, ect. in the second half of the game. It'd in a way give us two real games. One where you're going around continuing to build up your Utopia maybe serving as a secret soldier in a WWI sense then an intermidiate stage where it's all going to Hell where you will choose to save the Utopia or let it be destroyed drastically changing everything on the map giving you almost a second game. Those are just my thoughts though.
 
I would like a different sort of Story Fable 2+3 were like "Do quests, go to far off land, escape from far off land, go home, beat bad guy, game over."
Horse and carriages and boats would be good.
Ability to climb buildings (Assassins creed?)
Different pets
Design your own clothes, have them appear in other players shops and get money from it.
Take over other kingdoms and face Revolutions from citizens.
Build your own villages/towns
Have judgements continue after the game. Plus other feature missed out from Fable 3 because it was rushed.
 
- I like the new touch system... great idea to keep.
- Definitely needs more weapons... dual wield, maybe ability to use environment as a weapon (pick up a shovel and use it)
- go back before fable time and see fable heroes before they were popular (scarlet rose, twinblade (before he went bad), the guild master as an apprentice, etc.) (How many people requested this? Ain't gonna happen.)
- make the bad guy a woman
- make female characters slowly go through the pregnancy (makes special bond between mother and son)
- ability to build your own home (Ehh...it's easier buying it, but that's just my opinion.)
- more towns
- make an entire village in an underground cavern (Done that with Understone---it sucks.)
- bring Oakvale back
- have a pick from the pet you want to follow you the entire game
- more clothes for both genders
- ability to interact more with the environment (climb and sit in trees, sit on furniture, use stove to make tea to heal hero, etc.)
- dont have the hero become the king or leader of albion (kind of repetitive at this point) (I like being king.)
- have the villagers' clothing style purchasable in tailor shops
- more than one way to play every quest so if the player wishes to play as both genders, the game wont be so repetitive
- ability to rearrang furniture in your home
- bring knothole from fable 1 back
- play along side the hero's mother from fable 1 when she was young before she was married (See above about the past.)
- make some shop owners give the hero special quests and reward the hero with shop items (They do that in 3 already. It's called getting discounts. And it's more easier just to buy the stuff than win them.)
- still have teresa guide you (somehow she guides you from the future)
- make villagers carry infants around town (the child should still be mobile as an infant instead of being stuck in a cradle)
- no more upkeep for rental properties
- more age groups for villagers (infant, child, teen, young adult, adult, elder)
- i would like to give villagers clothes as gifts and see them wear it instead of seeing them in the same outfit all the time... the smae goes for jewellry and makeup (I don't care about the villagers, but I think we should clothe our spouses and children. Why the hell is my child looking like Raggedy Ann when she lives in a castle?)
 
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(I don't care about the villagers, but I think we should clothe our spouses and children. Why the hell is my child looking like Raggedy Ann when she lives in a castle?)

Agreed. By the way the Raggedy Ann part made me laugh so much xD Don't ask me why
 
People need to start reading the rules before posting, they're there for a reason, regardless of how lazy and simple-minded you may be.

Are you kidding me? Haven't you ever heard of an edit button? And check the dates before you post in a thread. This thread is very old. Let it die.

They're banned now, no worries.

Closing this thread as well.
 
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