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Molyneux changes way of dying in Fable 2

White Balverine

Scourge of Witchwood
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Jul 5, 2007
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Molyneux changes way of dying in Fable 2

I found this news article in the paper for today, says that Peter Molyneux created a new way of dying in Fable 2, sorta like James Bond in Casino Royale.

Heres a scan:

Fablearticle.jpg


...God, I love the way he thinks...
 
Re: Molyneux changes way of dying in Fable 2

nice find anyway +rep
 
Re: Molyneux changes way of dying in Fable 2

Project Dimitri O_O...sounds....odd.....it also sounds quite familiar
 
Re: Molyneux changes way of dying in Fable 2

Sephiroxas;111107 said:
the date says 19/07/2006 11:25 ;)

oh, well the...does anyone know what PD is?O.o
 
Re: Molyneux changes way of dying in Fable 2

project dimitri is the secret game... PM wanted to develop a game through the eyes of a child... dimitri is his godson... and the secret september 23rd game has something to do with dimitri... when his original game about dimirtri failed he said his september 23rd game would have aspects of dimitri inb it
 
Re: Molyneux changes way of dying in Fable 2

Back on topic!

The master's mind works in excellent ways. For someone such as me who takes much judgment on appearance, to become permenantly scarred is something I'd choose to avoid. And now, since there is no death but a bloody beatdown, I'd do everything in my power to avoid "falling", essentialy forcing me to better myself in combat and therefore making me stronger and a much more agile fighter.

To actually experience this way and growing from the experience is something only master Molynuex could think of. Praise be to the master, down with the non-believers, Praise Be!

(and so none think I'm crazy, that was just a gimmick from the Mythic Dawn, its nothing serious...Praise be!)
 
Re: Molyneux changes way of dying in Fable 2

mythic dawn is lame