C
chrisangelo
Guest
My dilemma...
Hi everyone I'm Chris
. I have Fable TLC (Xbox) since the first day it came out on the console. I'm new to Fable modding, but after a week of "accidents" and wiki, I learned a few things to manage my way with FE and Xbox XML, and modded few things on my game
.
My dilemma is as follows: I can't open cscriptdef entries. Here's how I proceed:
1- I open FE
2- I open names.bin, then game.bin
3- I open script.bin
4- I click on the CScriptDef treeview which gives two entries: 0 - (CScriptDef) and 597 - (CScriptDef).
now none of those entries would open. it gives me a "Error Parsing Entry: Buffer Underrun Reading CDefName".
I tried opening extra files in the following order:
FE--->names--->game--->graphics--->textures--->scripts, but same result. I tried many XML and its still as is
. Somebody help me:'(!!!
thanks in advance!!
Hi everyone I'm Chris


My dilemma is as follows: I can't open cscriptdef entries. Here's how I proceed:
1- I open FE
2- I open names.bin, then game.bin
3- I open script.bin
4- I click on the CScriptDef treeview which gives two entries: 0 - (CScriptDef) and 597 - (CScriptDef).
now none of those entries would open. it gives me a "Error Parsing Entry: Buffer Underrun Reading CDefName".
I tried opening extra files in the following order:
FE--->names--->game--->graphics--->textures--->scripts, but same result. I tried many XML and its still as is

thanks in advance!!