• Welcome to the Fable Community Forum!

    We're a group of fans who are passionate about the Fable series and video gaming.

    Register Log in

[NEWS] Natal will make a difference between characters that have it and don't

Status
Not open for further replies.

hobbes_pwn

Man's Best Friend...Hobbe
Joined
Sep 2, 2008
Messages
1,436
Reaction score
0
Points
78
[NEWS] Natal will make a difference between characters that have it and don't

screenshot_13772.jpg

http://www.oxm.co.uk/article.php?id=18533

OXM said:
Peter Molyneux has let slip a few more details about how Project Natal is used in Fable 3, in a world-exclusive feature in the new issue of OXM.

Speaking during a studio tour at Lionhead, he confirmed that the upcoming action game will support Microsoft's motion controller, if it's installed.

"It will be a useful game mechanic," he told us. "I don't want it to be a trivial thing." Further details were not forthcoming, although he did say it will change how co-op works - you will notice "differences" if you buddy up with a Natal-enabled player.

I'll scan the article as soon as i get it
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

well, thats it.... im definitely buying natal now
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

Hmm. I might concider getting Natal once I've actually played Fable III.
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

I reallllly wish they hadn't. Now I feel not just inclined to buy Natal, but pressured. Meh, if it deals with heavy, unnecessary game mechanics I will falcon punch the Natal sensor.

Is that this months OXM btw?
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

OXM uk not sure if this is other magazines, i am going to check tommorow i think they have the old issue at my news agents

Edit: I checked the cover for the issue in Australia and it seems to have the interview. Yes it is but Aussies jus thave to wait a couple of days till it hits the shelves..

Unfortunately the only BIG news on the internet via the article is this: http://forums.projectego.net/news-fable-iii-going-allow-co-op-buddy-love-23454/
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

Well, that's just dandy. I get to spend more money.
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

Purple Nurple;376678 said:
I reallllly wish they hadn't. Now I feel not just inclined to buy Natal, but pressured. Meh, if it deals with heavy, unnecessary game mechanics I will falcon punch the Natal sensor.

Is that this months OXM btw?

took the words right out of my mouth
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

I've gotta say, I'm not loving this. I'll buy the game, but I'm not buying a glorified Eye-toy.
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

how much more do you think itll cost? is it something seperate or is it something that if u asked a clerk theyd say "fable 3, or fable 3+natal?"?
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

I'm saying it would probably be as much as the game, given that it's a new bit of hardware, and some apparantly sophisticated software to go with it.
 
Re: [NEWS] Natal will make a difference between characters that have it and don't

Evan52395;377259 said:
how much more do you think itll cost? is it something seperate or is it something that if u asked a clerk theyd say "fable 3, or fable 3+natal?"?

I imagine so since both are created by Lionhead, and Microsoft will want people to buy both... Unless Halo Reach uses it, i think Fable III so far is most likely to be packaged with Natal
 
Status
Not open for further replies.
Back
Top