Yob_Zarbo
Former Champion
- Joined
- Feb 27, 2010
- Messages
- 19
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Okay, not really a Fable III "theory," but,...
Okay, for those of you who missed it, Here is my inaugural post.
Down to business,... May contain spoilers, and I don't know how to do that "hide spoiler" thing, so, continue reading at your own risk!
Okay, I'm seriously ****ed at Reaver. First, he destroys Oakvale, then he makes me help him keep it that way. So I come back, after doing something I don't want to do, but have to, and then, right in front of me, he kills the only lifelong friend I've had, Barnum. And why did he kill my good friend? Because it would take too long to "developerize" his portrait. Now, honestly, good or evil, if you've never been to Oakvale, that would be enough to want to kill Reaver.
Ever been to Oakvale?
In another life, I grew up there. It was a beautiful, peaceful little village. No crime to be found, except for the occasional case of adultery, or a snotty little child stealing teddy bears. Oh, and and a few times, I came back and slaughtered everyone for the sake of real estate. And remember, you can't spell slaughter without laughter.
Then, the Bandits came, and Oakvale survived. Thrived, even. Even their cemetery was a nice, quiet little place to visit a lost loved one.
Entering Oakvale, not only the first time, but every time, was quite something to behold.
I'd run down lush, green grass on a path between two cliff faces. As the mist cleared on the horizon, on my left I saw another lush pathway, on my right, freshly-ploughed wheat fields, and straight ahead, I saw the most wonderous sunlight cascading over a magnificently architectured, redwood, or possibly cherry wood, covered bridge. As I passed under this bridge, a friendly guard would remind me not to draw my weapon in town. Once I sheathed my sword, I would run down a light slope for a few metres, right into a quaint little town square, with a few shops for those in need, a peaceful, little neighborhood and a beach, just to the right, an ever-growing city with a might dock on the left, and straight ahead, was the greatest pub in all of Albion. 'Twas truly, the greatest place in the world to visit.
Now, five hundred years later, I return to the world of Albion. As I enter the area which was once Darkwood, arriving through a Cullis gate which has lain inactive for over a thousand years, I see a familiar setting.
It's Darkwood. Dreary, miserable, covered in a thick, nauseating swamp. This is as it should be. However, I'm about to learn why Darkwood is this way.\
I travel on, a great distance, past a familiar, albeit ruined, house. As I travel on, I encounter a Banshee, and defeat it easily. I examine the area where the banshee appeared, and notice several demolished, swamp-coated houses.
Things are looking up.
It would appear as though the Oakvale farmers expanded too far, and found the swamp was too much.
As I travel on down the road, through a broken, iron gate, coming upon a broken, rocky pathway, I notice I am between two rock faces. I walk forward slightly, into the mist. The mist now gave way to a light haze, the path before me clearing up gradually. As it cleared, on my left I saw a dangerous, crumbled path running up a cliff. On my right, I saw broken fences, and dirt fields with broken scarecrows so old that it seemed a light breeze would crumple them. I took a few more steps forward, the haze clearing more, to reveal a horribly battered, twisted, yet somehow, perfectly stable, redwood or cherry wood, covered bridge.
I actually cried.
Okay, so after telling you how seeing that bridge made me feel, on to the theory. It's more of a wish, actually.
I want to kill Reaver. I heard about the three (returning?) regions of Albion, and if there's one that wasn't in Fable 2, but is still in Albion, it's gotta be Oakvale. What I would really love to do, is have them introduce a story, or quest, where you seek out Reaver, wherever he is now, and bring him before the Shadow Court. Maybe then, we can all get revenge on Reaver, and restore Oakvale to its former glory, maybe even bringing it to its full potential that was seen in the first game.
Any input?
Okay, for those of you who missed it, Here is my inaugural post.
Down to business,... May contain spoilers, and I don't know how to do that "hide spoiler" thing, so, continue reading at your own risk!
Okay, I'm seriously ****ed at Reaver. First, he destroys Oakvale, then he makes me help him keep it that way. So I come back, after doing something I don't want to do, but have to, and then, right in front of me, he kills the only lifelong friend I've had, Barnum. And why did he kill my good friend? Because it would take too long to "developerize" his portrait. Now, honestly, good or evil, if you've never been to Oakvale, that would be enough to want to kill Reaver.
Ever been to Oakvale?
In another life, I grew up there. It was a beautiful, peaceful little village. No crime to be found, except for the occasional case of adultery, or a snotty little child stealing teddy bears. Oh, and and a few times, I came back and slaughtered everyone for the sake of real estate. And remember, you can't spell slaughter without laughter.
Then, the Bandits came, and Oakvale survived. Thrived, even. Even their cemetery was a nice, quiet little place to visit a lost loved one.
Entering Oakvale, not only the first time, but every time, was quite something to behold.
I'd run down lush, green grass on a path between two cliff faces. As the mist cleared on the horizon, on my left I saw another lush pathway, on my right, freshly-ploughed wheat fields, and straight ahead, I saw the most wonderous sunlight cascading over a magnificently architectured, redwood, or possibly cherry wood, covered bridge. As I passed under this bridge, a friendly guard would remind me not to draw my weapon in town. Once I sheathed my sword, I would run down a light slope for a few metres, right into a quaint little town square, with a few shops for those in need, a peaceful, little neighborhood and a beach, just to the right, an ever-growing city with a might dock on the left, and straight ahead, was the greatest pub in all of Albion. 'Twas truly, the greatest place in the world to visit.
Now, five hundred years later, I return to the world of Albion. As I enter the area which was once Darkwood, arriving through a Cullis gate which has lain inactive for over a thousand years, I see a familiar setting.
It's Darkwood. Dreary, miserable, covered in a thick, nauseating swamp. This is as it should be. However, I'm about to learn why Darkwood is this way.\
I travel on, a great distance, past a familiar, albeit ruined, house. As I travel on, I encounter a Banshee, and defeat it easily. I examine the area where the banshee appeared, and notice several demolished, swamp-coated houses.
Things are looking up.
It would appear as though the Oakvale farmers expanded too far, and found the swamp was too much.
As I travel on down the road, through a broken, iron gate, coming upon a broken, rocky pathway, I notice I am between two rock faces. I walk forward slightly, into the mist. The mist now gave way to a light haze, the path before me clearing up gradually. As it cleared, on my left I saw a dangerous, crumbled path running up a cliff. On my right, I saw broken fences, and dirt fields with broken scarecrows so old that it seemed a light breeze would crumple them. I took a few more steps forward, the haze clearing more, to reveal a horribly battered, twisted, yet somehow, perfectly stable, redwood or cherry wood, covered bridge.
I actually cried.
Okay, so after telling you how seeing that bridge made me feel, on to the theory. It's more of a wish, actually.
I want to kill Reaver. I heard about the three (returning?) regions of Albion, and if there's one that wasn't in Fable 2, but is still in Albion, it's gotta be Oakvale. What I would really love to do, is have them introduce a story, or quest, where you seek out Reaver, wherever he is now, and bring him before the Shadow Court. Maybe then, we can all get revenge on Reaver, and restore Oakvale to its former glory, maybe even bringing it to its full potential that was seen in the first game.
Any input?