• Welcome to the Fable Community Forum!

    We're a group of fans who are passionate about the Fable series and video gaming.

    Register Log in

Perfect Dark XBLA Trailer

Gikoku

driftin' along.
Town Guard
Joined
Feb 8, 2007
Messages
4,897
Reaction score
2,389
Points
305
Perfect Dark XBLA Trailer

Project-EgoNewsLogo3.png

------------------------
[youtube]U4fw0VvPg9w[/youtube]
------------------------
The game will be released in March and priced at 800 MS Points.




smilies_msn_zorrito-03.gif
*mops up Drakan's saliva*...
 
Re: Perfect Dark XBLA Trailer

Boring. lol
I'm more excited for Game Room, tbh.
 
Re: Perfect Dark XBLA Trailer

Tyloric;362962 said:
I'm more excited for Game Room, tbh.

Not me, they only have E-Rated classic arcade titles, you have to repurchase those same titles if you already bought them from XBLA, and that's it.

:( It's, like a crappy, gimped version of Playstation Home that fell down a flight of stairs.
 
Re: Perfect Dark XBLA Trailer

Eh, doesn't look too bad. I had some Perfect Dark game for the Gameboy Color a while back. I don't think I'll end up playing this one, though.
 
Re: Perfect Dark XBLA Trailer

JohnDoe;362968 said:
Bah. Perfect Dark was a great game for its time, but with all these re-releases, it's like MS is having everything ported to their console because they're realizing that they just don't know how to make good games, focusing more on how to make money rather than satisfy consumers - which also makes money, but I guess it's just not worth the effort anymore. I think it would have been much better to develop a sequel rather than the same thing packaged a little differently (but that's all these people are good at), as they now have much better technology, loads of experience from previous times around, but meh.

It's things like this that serve as constant reminders of why I stepped out of the gaming world. Only thing is that a person can become a real prick when he's on the outside looking in and still not seeing anything being done about why he left in the first place. Pessimism++

Ok, so wait a minute.. you gave up gaming because of certain other companies producing remakes and games similar to their predecessors (see: EA's Madden) ?

I mean, you could have found other games to get into, none of them are forcing you to buy & play.
 
Re: Perfect Dark XBLA Trailer

AH! i remember this game :D! i use to play it at my uncles place all the time ^_^
 
Re: Perfect Dark XBLA Trailer

JohnDoe;363077 said:
You're missing points (plural). There are no other games when all games are affected. Let's look at a couple 'new' games, like Mega Man 9. If you can call something that has taken a trip in the time machine back to the first generation of Mega Man games 'new'. Sonic the Hedgehog 4. Different game, better graphics, exact same gameplay. So, basically, a modded and ported Sonic & Knuckles. And that's fine, Mega Man and Sonic were both really good games... twenty years ago.

Then you have the ports. Microsoft is recycling all these old games. Not just them, the Wii and PS3 are getting their fair share of ports too. As seen in this thread, they've got Perfect Dark (from N64) with hi-res textures, bigger resolution and new mode of play, but it's still the same game. Sonic & Knuckles (Genesis), same game.

And I left the gaming scene when I determined that gameplay would never get better. Modes of play improved, as did graphics and audio and mediums (way better than cartridges), in fact just about everything improved, except gameplay. And arguably storylines, but I'm more of a gameplay guy than a plot person. The one thing I wanted to evolve never did. Instead, it got worse. Then it got recycled, and so the trash became recycled trash. And then it got recycled again, and it continues to collect a certain odorous aroma about it. And now the fumes coming off of it are visibly green and vile, and people still pay for it. What's more, it costs outrageous amounts. And what are people really buying? Night vision goggles and ad campaigns boasting features that don't exist in the advertised product, flashy graphics and poor gameplay. This is how they release innumerable games. Go find your favorite sequel, peel the "2" off the box, and you've got the original, ta-da! Best magic trick ever. Or if they're more honest about it, they'll just slap a suffix to the original title like "The Lost Chapters".

It is industry-wide. The whole industry. It's been going on for years. The consumers are the useful idiots, thinking that each game pumped out is worth purchasing, giving incentive to everyone in the industry to keep pumping the crap out:
Whoa, is that the same game as last month's?
Yea, so?
People won't buy this, we need to do something different.
I already slapped a '2' on the box.
No, no, something different.
Like what?
Let's remove content, change a gun, slightly edit a level, and change the textures.
Wow, that's groundbreaking!
One month later:
Hehe, can you believe that I got a promotion for this? Suckers.
Hey, wait, is that the same game as last month's?

Ad infinitum.

Of course, there are the rare exceptions that are actually improvements rather than disappointments. Few and far in between. A regular gamer would have to play a hundred games to find one good one, which is why I am no longer a regular gamer, only popping back in that scene for a month or so at a time when I'm told of an exceptionally well-done game... claims that usually prove false.

Developers have their comfort zone, some are too afraid to take the risk for something so different, especially when there are financial problems. The other issue is the fanbase, you evolve or change the gameplay too much and you may end up alienating your fans, turning many off who prefer the original product.. as they say "If it isn't broken, don't fix it". Video games have gotten more expensive to make these days, making fresh and creative ideas a risk when there's a good chance many aren't going to be interested (see: Mirror's Edge), causing a great loss in money.

Another problem being that there's only so much you can do with a genre or title, before it's no longer that genre/title anymore (which will also put fans off). Lack of ideas or concepts that work well also come into play, plus the deadlines that publishers give the developers can have a big effect on how a game turns out.. with not enough time available, there's only so much you can do.

As for the old remakes: Perfect Dark, Mega Man 9 & 10, Sonic 4, etc.. large numbers of hardcore fans of the classics have been begging for these for years (especially Sonic & Mega Man fans) and in their original style. They were great back then, and to many of today are still great now.. some gamers just aren't that crazy for something 'totally new'.
 
Back
Top