Welcome to build a hero workshop. So I have always wanted to have a female hero that was as complete as possible. One that utilized as much of the original coding, skin composite, hair, clothes, as possible. Most female mods I researched were stripped of alot of this and were bare boned. So first thing I did was read ever forum post while taking notes. Than downloaded every female mod, ripped them apart and studied them, while taking notes. Than took all the notes and researched all the empty gaps, and made more notes.
What I discovered is that I could build a female hero, with working different cloths, with working different hair styles, fully functional skin composites, and visible tattoos, all from meshes and textures already in the game. Now of course, new textures would have to be created to fill the gaps, and copies of existing meshes used in some places.
And this is were this post started, a way to chronicle the building the most complete female hero with the least intrusion to the game.
What I discovered is that I could build a female hero, with working different cloths, with working different hair styles, fully functional skin composites, and visible tattoos, all from meshes and textures already in the game. Now of course, new textures would have to be created to fill the gaps, and copies of existing meshes used in some places.
And this is were this post started, a way to chronicle the building the most complete female hero with the least intrusion to the game.