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Quests?

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Re: Quests?

If they follow the usual Fable formula, most quests are going to be pretty neutral with a few strictly good or evil ones.

However, that doesn't seem to fit with the storyline they have devised. I'm guessing you will have to decide if you want to recruit only good or evil followers or a mix of both.

You might be able to convince a bandit gang to support you if you help them sack a town, while killing the bandits will secure the town's support, or something like that.
 
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