Aions
Cant dance.
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Bethesda executive producer Todd Howard dropped a bomb on the gaming community today when he announced that the widely-awaited sequel to Oblivion, Skyrim, was "indefinitely delayed". He claimed that although there had been some positive feedback about the game, the general feeling was negative and that the team needed to re-evaluate the reaction from the fanbase.
"We've read all the forum comments and realized that we don't have any idea what we're supposed to be doing", said Howard. "We need to look at the whole project from fresh."
Howard's comments were reiterated by VP Pete Hines: "We've missed the target on this one. We should have got the community involved earlier. I think we all realise, from feedback we've received so far, that we are all indeed 'lame' and it's certainly true that none of us have girlfriends."
Further comments from Howard suggested that there were deeper problems in the game. "We had to accept that we couldn't do that "Radiant Story" thing - it was too confusing, messed up the game world, and made us realize that we had to delay the game for another year, just to make it work"
The last word goes to Pete Hines: "We would like to thank to Game Informer Magazine for covering the story in-depth, but right now we have to sit back and think."
Nobody at Bethesda was prepared to give a revised date for release. From your roving reported, Polar Foil.
"We've read all the forum comments and realized that we don't have any idea what we're supposed to be doing", said Howard. "We need to look at the whole project from fresh."
Howard's comments were reiterated by VP Pete Hines: "We've missed the target on this one. We should have got the community involved earlier. I think we all realise, from feedback we've received so far, that we are all indeed 'lame' and it's certainly true that none of us have girlfriends."
Further comments from Howard suggested that there were deeper problems in the game. "We had to accept that we couldn't do that "Radiant Story" thing - it was too confusing, messed up the game world, and made us realize that we had to delay the game for another year, just to make it work"
The last word goes to Pete Hines: "We would like to thank to Game Informer Magazine for covering the story in-depth, but right now we have to sit back and think."
Nobody at Bethesda was prepared to give a revised date for release. From your roving reported, Polar Foil.