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Yeah, and especially with the alternate Dark Brotherhood quest line it felt like something was missing.
That was one thing (among many) that I really loved about New Vegas. I had a choice on how to finish pretty much every quest. Fable prides itself on the choices it gives people for quests, but Bethesda got it almost perfect in one game, whereas Lionhead are still trying to figure it out. The choices all had so much depth and subtlety, and it really let me play the game how I feel like I actually would in that situation (which is how I like to play).
God the more I think about it the more I think that Bethesda should make the next Fable game.
Im desperately awaiting news on the next Fallout game, now im pretty much done with Skyrim I need my Bethesda fix and that would be perfect timing.