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Spell-weaving and new Spells

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Re: Spell-weaving and new Spells

GhostlyIcicle;419204 said:
I have three words on that.
One. Hundred. Percent. WIN.
See? That was four. So good it broke the boundaries. ^_^

Haha, thank you. I really like that idea though, I hope it is one of the spell combinations.

GhostlyIcicle;419206 said:
He was being sarcastic. No more arguing, it's all paved over.
Would be a pretty good idea :L Send a really powerful tornado towards them that pushes them all away. :lol:

Or how about Ice and Vortex? O.o Makes a blizzard :D And after the spell is cast, if it was a high level one, it's snowing i the area it was cast?

Well, it would be a tad silly to have it snow in the area it was cast but a blizzard would be a pretty decent idea. Err... maybe... then again, how exactly would a blizzard kill our enemies? Perhaps if the wind blowing on them was cold enough combined with the ice spell you could slowly freeze your enemies allowing you to shatter them?
 
Re: Spell-weaving and new Spells

GrimWhim;419210 said:
Haha, thank you. I really like that idea though, I hope it is one of the spell combinations.



Well, it would be a tad silly to have it snow in the area it was cast but a blizzard would be a pretty decent idea. Err... maybe... then again, how exactly would a blizzard kill our enemies? Perhaps if the wind blowing on them was cold enough combined with the ice spell you could slowly freeze your enemies allowing you to shatter them?

Well in Fable II it rained after you used a high enough level Vortex :lol:
And yeh, that sounds like a good effect. Or maybe scrap the blizzard and just make a powerful hailstorm. Really sharp hailstones + Really powerful winds = Death. ^_^
 
Re: Spell-weaving and new Spells

GhostlyIcicle;419206 said:
He was being sarcastic. No more arguing, it's all paved over.
Would be a pretty good idea :L Send a really powerful tornado towards them that pushes them all away. :lol:

Or how about Ice and Vortex? O.o Makes a blizzard :D And after the spell is cast, if it was a high level one, it's snowing i the area it was cast?

Ice and vortex sounds quite cool actually. Snow effect afterwards would be quite sweet.




(Also I know he was being sarcastic.)
 
Re: Spell-weaving and new Spells

ali1238;419225 said:
Ice and vortex sounds quite cool actually. Snow effect afterwards would be quite sweet.




(Also I know he was being sarcastic.)

Thanks ^_^
 
Re: Spell-weaving and new Spells

GhostlyIcicle;419219 said:
Well in Fable II it rained after you used a high enough level Vortex :lol:
And yeh, that sounds like a good effect. Or maybe scrap the blizzard and just make a powerful hailstorm. Really sharp hailstones + Really powerful winds = Death. ^_^

To be honest, I'd rather freeze my enemies. It's much more sadistic to screw around with their dead, frozen bodies and then smash them than it is to just flat out kill them. Still a good idea though.

It did? Oh, I guess I never noticed. I never had a reason to use Vortex so that's why, haha.
 
Re: Spell-weaving and new Spells

GrimWhim;419233 said:
To be honest, I'd rather freeze my enemies. It's much more sadistic to screw around with their dead, frozen bodies and then smash them than it is to just flat out kill them. Still a good idea though.

It did? Oh, I guess I never noticed. I never had a reason to use Vortex so that's why, haha.

Like in Bioshock :lol:
And yeh, I don't blame you, it was an awful, awful Spell, not worth the exp put into it :lol:
 
Re: Spell-weaving and new Spells

GhostlyIcicle;419249 said:
Like in Bioshock :lol:
And yeh, I don't blame you, it was an awful, awful Spell, not worth the exp put into it :lol:

Well, the only reason I DID put experience in it was so my Will lines would be more visible and blue, heh.
 
Re: Spell-weaving and new Spells

I definatly go for turncoat from fable 1 and raise dead. Might make your enemy summon zombies which you then control
 
Re: Spell-weaving and new Spells

Mattbees;419623 said:
I definatly go for turncoat from fable 1 and raise dead. Might make your enemy summon zombies which you then control

What would be the point of turncoat?
 
Re: Spell-weaving and new Spells

Mattbees;419623 said:
I definatly go for turncoat from fable 1 and raise dead. Might make your enemy summon zombies which you then control

Lol, but don't you already get yer own zombies? I think it'd be more along the lines of zombifying the opponent and having them in your control. And I think Turncoat was replaced with chaos...
 
Re: Spell-weaving and new Spells

Couldn't I just use my sword and punch people in the face with my other hand since they don't give you shields :P Gauntlet PUNCH!

Edit: Maybe with a fire gauntlet we can falcon punch
 
Re: Spell-weaving and new Spells

wow. i got bored with the dentyne shock tarts talk.
 
Re: Spell-weaving and new Spells

I saw the combination "Raise Dead" and "Fire" come up.

While On-fire zombies may be an option, I've noticed the "undead" were more soul like than actual corpses... So maybe, you summon firey souls? (Burn to the touch for example? :P)
 
Re: Spell-weaving and new Spells

Robmokron;419670 said:
Couldn't I just use my sword and punch people in the face with my other hand since they don't give you shields :P Gauntlet PUNCH!

Edit: Maybe with a fire gauntlet we can falcon punch

at least NPCs can...
 
Re: Spell-weaving and new Spells

We've seen the explosion spell in action during some of the demos. My guess is that's a combination of fire and force push?

[EDIT]

Also, I like the idea of adding force push to other spells. Since it's a staple of the fable series I would expect it to make it back into the third one.

Force + Ice = Flying Ice Cube?

Also, what about Shock and Fire... Ball Lightning?
 
Re: Spell-weaving and new Spells

^ Maybe plasma based magic, just pure energy destruction. *Kaaaameeeee-haaaaameeeee-haaaaaaaaaaa!!!*
XD

I would like to see some plant based, water (not ice/snow) based and earth based magic.
Imagine combination of plant and water based magic so you get vines growing everywhere and entangling and/or damaging enemies or you combine earth and air (vortex) magic and get sandstorm that blinds enemies or something or combine plant and air magic so you get pollen storm witch puts enemies to sleep, that would be really nice.
=]
 
Re: Spell-weaving and new Spells

I just hope they bring back the Raise Dead spell. That was practically the only one I ever used, because i'm a wimp who can't fight by herself in scary places like Wraithmarsh :S :L.
 
Re: Spell-weaving and new Spells

Lightning + vortex = :)
 
Re: Spell-weaving and new Spells

MissAlbion89;419976 said:
I just hope they bring back the Raise Dead spell. That was practically the only one I ever used, because i'm a wimp who can't fight by herself in scary places like Wraithmarsh :S :L.

I used it not because I'm a wimp, but because being pure Will means having very, very little health so I needed something to distract the enemies while I charged up a level five Inferno.

I didn't have to in Fable: The Lost Chapters though. I used Physical Shield when I needed to and used Enflame on everything else, haha.
 
Re: Spell-weaving and new Spells

GrimWhim;419982 said:
I used it not because I'm a wimp, but because being pure Will means having very, very little health so I needed something to distract the enemies while I charged up a level five Inferno.

I didn't have to in Fable: The Lost Chapters though. I used Physical Shield when I needed to and used Enflame on everything else, haha.

On one of my characters, I was doing the Co-Op exp trick, and I decided to get all spells to 5 stars, as everything else was 5 stars. The will lines you get rival, if not exceed the prominece of Garth's O.o

I got 5 star raise dead, and it's actually quite useful, you can sit back while they do the work. ^_^
 
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