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"Tacked On" Multiplayer..

Gikoku

driftin' along.
Town Guard
Feb 8, 2007
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Another one of those business trends that has bugged me considerably over the past several years. The concept of a tacked on multiplayer is one that I'm really not a fan of and with the new Tomb Raider game appearing to be the latest victim with said feature not looking nearly as good as the single-player, I figured I'd go ahead and pour my thoughts out (I'll try to keep it short).

I understand why they do it, money, but I don't understand why they keep doing it when it has proven to not be a real sales booster for many games. If you're going to add multiplayer to a game that has traditionally been single-player, then at least do it right, make the effort otherwise it feels completely inconsistent with the rest of the game. Now I know "You know, you don't have to play it if you don't want it." I know I don't, but it's that even though bad multiplayer doesn't necessarily ruin the single-player aspect, the money and time put into an unnecessary feature is money and time that could have been used to further improve the development and quality of the single-player. Which is the case with some games that feature two teams (like TR) where the budget is sometimes divided. Publishers only give out so much money, best it be used wisely.

When you have a tacked on feature with little imagination or a game it doesn't mesh well with, how can you expect it to be a big success? Not many will find too much enjoyment, less people are online, and now you have a poorly active addition where money and time was wasted.

What are your thoughts on the whole subject of the trend, are you for or against? Really interested in your opinions.
 
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Reactions: Quistrix and Hermit
I agree completely this idea actually ruined Mass Effect 3 Assassin's Creed B/R/3 & Bioshock 2
 
I agree with all the examples Hermit gave I owned all those titles & didnt even bother with the multiplayer. I dont like tacked on Multiplayer either that is just recycled game modes/formulas that have been the same for many years with little imagination. I can see why some developers feel forced to include it, as when questioned lots of (strange) gamers refused to purchase games for full price that dont have any multiplayer mode at all.
 
I agree completely this idea actually ruined Mass Effect 3 Assassin's Creed B/R/3 & Bioshock 2

Really? The multiplayer in ME3 was not at all tacked on, I felt. In fact it was a separate development that was originally planned to be to released independently as an Arcade title. I thought it was brilliant and really really fun.

I can't speak for the other two franchises as I have not played them.
 
As a gamer on a whole I'm not multiplayer's biggest fan. I prefer to play my games in solitary confinement, or atleast with IRL friends eating Pringles sitting on the couch. I've come across so many problems when playing with strangers over Xbox Live. I might sound like a 12 y/o boy but that doesn't mean I game like one, thank you very much Mr I'm-16-and-my-voice-broke-yesterday-so-that-means-I'm-bettar-than-u.

To be fair, Mass Effect 3's multiplayer seemed like a bad idea, and even though I haven't played it yet I've heard from many that it was actually pretty well administered. I think with many things adding multiplayer onto a usually single-player game is a huge risk. It has to be dealt with correctly or it'll be one hell of a bust.

I'm a big Tomb Raider fan, and when I heard the new game was getting a multiplayer section I was not pleased. Tomb Raider is not a multiplayer game, gad damnit! But. When I got over my initial "y u do this CD?" I remembered - Guardian of Light; Crystal Dynamics arcade game that features a very well handled multiplayer feature. So, I figure "what the hell?" maybe they'll do okay. Or I'll cry tears of pure hatred. From what I've seen it's not bad. Could be fun. Here's hoping.
 
It's like Tsuyu put it, COD is the new black in the industry, I watched a commentary from a game engineer on this, sorry can't remember what it was titled but franchises would rather compete and try to steal money/game formulas from those types of titles then make some of their own innovation and have a break out success.
 
Excuse me, I havent heard the term "Tacked" before, what is it?

'Tacked on', in this case, refers to features added to games that seem unnecessary, though for whatever reason they're there anyway.