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Transforming Bowerstone

Sean

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Transforming Bowerstone

I've started a little project of mine on Fable 2, project Transforming Bowerstone. I've started to buy out all the houses, starting with Bowerstone Old Town, and completely taking out all the furniture they have, then adding in new furniture, all luxurious and downing the rent to 0 or 10%. I believe it's at 10% or 25% or 0%. All of the houses in Bowerstone Old Town have been completed, all filled with all luxurious furniture. One section of Bowerstone Marketplace is filled up completely with luxurious furniture and I'm working on the rest. Will this project go world wide and work on all cities/regions? Probably not. There are way too many houses out there and when Fable 3 hits I'll be playing that, now, if it happens where you will be able to move your character from Fable 2 to Fable 3 and keep all your Gold and all your houses and everything, then yes I might continue the project world wide once beating the game. C+C is wanted. Let me know what you think.
 
Re: Transforming Bowerstone

You don't move your character from between Fables, just some of the decisions you made.
 
Re: Transforming Bowerstone

i doubt giving towns new furniture will massively affect the cities 50 years into the future...

but improving everything in f2 is a great way to improve the economy, and pass time waiting for f3.

the only problem i could think of it, when i make bowerstone all 5 star, the economy still went down to 2 star after a while, but all houses where with 5-star furniture and low rent, so you can really improve from there.
 
Re: Transforming Bowerstone

Bowerstone Marketplace is 5 star economy now and Old Town is 4 star.
 
Re: Transforming Bowerstone

sounds like a good project to waste time on while your waiting i dont think it will make much difference to the economy though but still itll be cool to do
 
Re: Transforming Bowerstone

I'm pretty much complete! There's about five houses total left, two in Bowerstone Marketplace and three I missed in Bowerstone Oldtown.
 
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