Variety of Combat
Hello Everyone.
Let me just begin with a friendly warning. I am on a media black out. I do this with most games I'm interested in, and have for almost two years now. I'll read a preview now and then, but I've found I enjoy my gaming more when I don't follow things like gameplay videos and developer diaries.
Keeping that in mind, please don't go into massive detail when answering any of my questions
Thank you.
(Ironically, Fable 1 is most one of the reasons I do media blackouts >.< heh)
I've always liked Fable, but see it as more of an action game with customisation elements. What gripes me is the lack of variety in combat :/ it's strange that a game so focused on character growth gives you so little to work with.
I mean melee specifically, though Will and Skill could certainly use some work. It seems there is only two types of weapons. Little and Big. Regardless of whether it is bladed or blunt, you're either swishing a sword like Jack Sparrow, or heaving about an axe or hammer.
I was hoping that this would change in Fable 2, but was wrong. Since I'll be spending half of Fable 3 fighting (and the other half shopping and working real estate, most likely) the combat is going to be a big thing for me, and if it stays with the 'Little and Big' I'm going to be majorly disappointed :/
Im not expecting anything unrealistic here. A few different weapon types is all they would need to sell me. We've had short swords and heavy weapons, but what about sweeping combat staves for those of us that want to try a Pure Will character? What about Twin Daggers for the fast ranged character? Bladed Staves, Twin Short Swords... this is just the simple stuff. If I listed every weapon type I'd like to use in a Fable game, it would be pretty unrealistic.
Sure, I'd like to have a shirtless, stocky Will User with bladed Gauntlets and Boot's who practices Eastern Martial Art's, but I know developing a game is tough work, and honestly, I'd be happy with just two or three new weapon types.
I don't want to go trawling through previews and watching videos to see if there are any plans for this. I did catch a glimpse at the video with the wolves chasing the girl, and it worried me, to be honest. It looked identical to Fable 2, with no HUD and a little more polish with the animations.
That's not a bad thing, quite the opposite. But I wants meh a Staff, dammit!
Hello Everyone.
Let me just begin with a friendly warning. I am on a media black out. I do this with most games I'm interested in, and have for almost two years now. I'll read a preview now and then, but I've found I enjoy my gaming more when I don't follow things like gameplay videos and developer diaries.
Keeping that in mind, please don't go into massive detail when answering any of my questions

(Ironically, Fable 1 is most one of the reasons I do media blackouts >.< heh)
I've always liked Fable, but see it as more of an action game with customisation elements. What gripes me is the lack of variety in combat :/ it's strange that a game so focused on character growth gives you so little to work with.
I mean melee specifically, though Will and Skill could certainly use some work. It seems there is only two types of weapons. Little and Big. Regardless of whether it is bladed or blunt, you're either swishing a sword like Jack Sparrow, or heaving about an axe or hammer.
I was hoping that this would change in Fable 2, but was wrong. Since I'll be spending half of Fable 3 fighting (and the other half shopping and working real estate, most likely) the combat is going to be a big thing for me, and if it stays with the 'Little and Big' I'm going to be majorly disappointed :/
Im not expecting anything unrealistic here. A few different weapon types is all they would need to sell me. We've had short swords and heavy weapons, but what about sweeping combat staves for those of us that want to try a Pure Will character? What about Twin Daggers for the fast ranged character? Bladed Staves, Twin Short Swords... this is just the simple stuff. If I listed every weapon type I'd like to use in a Fable game, it would be pretty unrealistic.
Sure, I'd like to have a shirtless, stocky Will User with bladed Gauntlets and Boot's who practices Eastern Martial Art's, but I know developing a game is tough work, and honestly, I'd be happy with just two or three new weapon types.
I don't want to go trawling through previews and watching videos to see if there are any plans for this. I did catch a glimpse at the video with the wolves chasing the girl, and it worried me, to be honest. It looked identical to Fable 2, with no HUD and a little more polish with the animations.
That's not a bad thing, quite the opposite. But I wants meh a Staff, dammit!