Re: what dont you want
I don't want the same good/evil points system. Simply killing bandits in Fable gave you good points and that is quite stupid.
Killing a bandit, no matter how many people he has raped and murdered, is not a good deed. In fact, murder is a evil thing in general, but I guess as the bandit most likely attacked you first it would be self-defense - a neutral act.
Now, had said bandit been threatening to kill a little girl in front of you it would've been a good deed, not the killing itself but saving the little girl.
They need a much more complex system in Fable 2, one which takes circumstances into account. Attacking someone first and killing them should always be considered evil, no matter if it was an evil bandit or a innocent farmer.