Imagine you awake one day, grown and all, with all the skills you need, and Lionhead calls you and hires you as the new Lead Project Manager for Fable IV. You walk outside, and see their studio right beside your house. You walk in, and get to work.
Basically, your job is be Peter Molyneux. Your job is to decide what it will be about, what will be put into it, what to keep, and what to bring back. Fable IV is yours to fiddle with.
---
If it were me, I'd say:
--Bring the 'unsheath weapon' buttons out again, and include fist fighting once more.
--A better interface and better lists, much more organized.
--More 'uniformed' clothing. Remember in Fable I their were 'suits'? And it showed how many pieces of it you had and all? And everything was perfectly organized. Fable II was a bit like it, but Fable I's Clothing interface was much more organized.
--Bring back armor.
--Bring back some form of the Heroes Guild
--Maybe take place a good bit of time from Fable III, or have a prequel made before the first one.
--Co-Existant Temples like in Fable I.
--Return of Gods, like Avo and Skorm, I hated the idea of revolvement around Light and Darkness in II, I missed Skorm and Avo.
--Aging as you level up or advance through game. For those who do not like, have a bed/potion/reward to youthanize you.
--Redesign the entire engine, and graphics.
--Fix a Combat System up. Make it easier to block*, and counter, melee with ranged weapons would be nice. Combat just seemed so unorganized.
--Fishing. Hunting. Better Jobs.
*Before some smartass comes along, easier blocking basically means I want Blocking to be implemented in a better way, it seems totally useless.
Basically, your job is be Peter Molyneux. Your job is to decide what it will be about, what will be put into it, what to keep, and what to bring back. Fable IV is yours to fiddle with.
---
If it were me, I'd say:
--Bring the 'unsheath weapon' buttons out again, and include fist fighting once more.
--A better interface and better lists, much more organized.
--More 'uniformed' clothing. Remember in Fable I their were 'suits'? And it showed how many pieces of it you had and all? And everything was perfectly organized. Fable II was a bit like it, but Fable I's Clothing interface was much more organized.
--Bring back armor.
--Bring back some form of the Heroes Guild
--Maybe take place a good bit of time from Fable III, or have a prequel made before the first one.
--Co-Existant Temples like in Fable I.
--Return of Gods, like Avo and Skorm, I hated the idea of revolvement around Light and Darkness in II, I missed Skorm and Avo.
--Aging as you level up or advance through game. For those who do not like, have a bed/potion/reward to youthanize you.
--Redesign the entire engine, and graphics.
--Fix a Combat System up. Make it easier to block*, and counter, melee with ranged weapons would be nice. Combat just seemed so unorganized.
--Fishing. Hunting. Better Jobs.
*Before some smartass comes along, easier blocking basically means I want Blocking to be implemented in a better way, it seems totally useless.