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Fable III Unique Area's

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byLifeCamera

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Fable III Unique Area's

Fable II has it's select few unique area's Items and people, but just not enough of them to make the game completely satisfactory in that area!
What are some of the area's you imagine you'd like to see in Fable III?
Some of the cool, already existing area's are...
The Tomb of Hero's
Twinblades Tomb
The Gypsy Camp
Terry Cotters Army
Brightwood Tower
Gargoyles Trove
Giles Farm
The Shelley Crypt
The Graveyard Mansion
The Temply of Light
The Temple of Shadows
Knothole Island
The Shadow Court
The Drowned Farm
Serenity Farm
Lady Grey's Tomb
The Chamber of Fate
Winter Lodge
Cursed Snowglobe
Cursed Skull
(Chesty's Area)
The Grumpy Rabbit's home
The Spire
Captain Dread's Ship
ect, ect.
----Hopefully they're going to add some type of transylvania type area and maybe a rainforest.

08spr_transylvania_e_slideshow.jpg


ForestFall.jpg
 

Yoruichi

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Re: Fable III Unique Area's

I agree with all of the stuff you said. ;D

I'd love to see areas that are haunted and have some more difficult enemies
 

Rat

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Re: Fable III Unique Area's

Yoruichi;389606 said:
I agree with all of the stuff you said. ;D

I'd love to see areas that are haunted and have some more difficult enemies

Since when has "haunted place" ever been a good idea in Fable? It probably could be done well... I guess... But Fable2 pretty much shattered all hope for that.
 

Walker

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Re: Fable III Unique Area's

Wait, what? Rat, what'd you have against, say, Wraithmarsh? Wraithmarsh was awesome.

I do like the idea of a more tropical area. And the ability to roam the high seas from place to place, which better go along with it.

Also, on a completely unrelated tangent, am I the only person here who thinks "Chesty Puller" every time I see "Chesty?"
 

Tsuyu

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Re: Fable III Unique Area's

Since we're closing in to the Victorian area, some sort of Lovecraftian area would be awesome. Like Hackdirt in Oblivion.
 

byLifeCamera

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Re: Fable III Unique Area's

I agree! let go of the village ideal Lionhead! its 560 years in the future!
 

Yoruichi

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Re: Fable III Unique Area's

Rat;389704 said:
Since when has "haunted place" ever been a good idea in Fable? It probably could be done well... I guess... But Fable2 pretty much shattered all hope for that.

Well, you do have a point there..

Anyways I think tropical areas would work as well with these below.

I think...
Rain forest
Mountains you have to climb
Snowy areas
 

Walker

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Re: Fable III Unique Area's

Tsuyu said:
Since we're closing in to the Victorian area, some sort of Lovecraftian area would be awesome. Like Hackdirt in Oblivion.

I'm not up on my Lovecraft, but isn't Wraithmarsh already a bit Lovecraft-ish?

Also, so long as we're going for a our pet manias, I want to be able to hunt pirates in a cutter. On the Chesapeake Bay.

byLifeCamera;389780 said:
I agree! let go of the village ideal Lionhead! its 560 years in the future!

What? Who are you agreeing with here?

And how does that make sense? Fable has always had a mix of countryside, small towns, big towns, and cities. What else would it be?
 

halfgod

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Re: Fable III Unique Area's

Walker i agree with your first comment wraithmars was awesome and especially the campaign scene!!

Second they have to make wraithmars scarier and bigger because after a while you've seen it all and it gets repetive....

Third new scary place nit forest or something but more like a (ghost)town infested with balverines!!
 

EgoAlchemist

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Re: Fable III Unique Area's

Desert. I want Desert. A desert and the sky is blue. Blue sky and clouds. No dead trees and shrubs. Maybe 2 or 3 but not to much. Like in Prince of Persia 2008. Beautiful.
medium_2927826274_756dd4cd3d_o.jpg
 
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