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Lionhead kills off 'mindless' combat for Fable 3
CVG said:Lionhead has done away with some of the "mindless" one-button combat seen in Fable 1 and 2 for the third game in the series - in an attempt to get players using some of the RPG's all-new fighting mechanics. Lionhead design director Josh Atkins has recently given an Interview on the new system.
Josh Atkins said:Every Fable game has intentionally been made accessible and as a franchise we have done our best to ensure all our players can complete the entire experience and feel fulfilled. We work so hard on all the content so we don't want to use difficulty as a way to frustrate our users and keep them from finishing the game.
However, I think in the past we have allowed some aspects of the game to become so easy that they became a bit too mindless, so we have made some balance changes to the game to try and keep you on the edge of your seat. For example we have included more interesting one-to-one fights as way to increase the drama and push our players a bit further in exploring the combat possibilities.