shopkeepers Does anyone know how to make a new shopkeeper and then edit his "buy" and "wanted" lists? Seems like a much better way to have new items than cluttering a region with a ton of chests.
Re: shopkeepers This is how the shops work I believe, someone correct me if I'm wrong. Example of the shop in bowerstone north: So if you would create this yourself, it should possible. You might not even need the shop; make a new CShopDef -> create a new CREATURE entry (or edit a creature that's not used in the game) -> and add your new CShopDef to the creature's CDefs -> spawn the creature...
Re: shopkeepers That sounds like it would be correct. And better than spawning chests all over the place. I also wonder if anyone has managed to put items in the water that have to be fished out.
Re: shopkeepers that sounds neat...but idk y ud have to do that if u can just spawn stuff lol.and i dont like fishing
Re: shopkeepers Yes, if you submit enough mods, and help out enough here and on the mod site, you get the title of modder