In fable II, our god PM said it was going to be quite difficult to be good, the lure to evil was huge. Which I concur it was. It seems to be the same with this game, atleast what we know
Since we know lionhead said that the game's choices won't be very white and black ( no lionhead pun intended) but PM basically said it's going to be hard to keep your promises. For example,
Brightwall library: let's assume that opening the library is the ideal good choice/promise, and assuming that there isnt gray areas or plots we don't know about yet. The fact is it's going to cost money to run. Which as a good player you usually sacrifice
Going green/ child labour: now we have beenyold we can ultimately shut down factories. The problem is gardens/parks cost money to maintain. I also imagine the industry was a huge part economy in the game. With child labour it's more the same, you pay kids less, make more money. Opening an orphanage for those kids will also cost money to maintain.
Lower taxes, costs, and maintaining buildings: I truly hope this is obvious what it will affect.
Now some of you may say, "we'll rob you make a point but, I'll just adventure after being log to earn money" This is fine and dandy but we also been told if we "beam down like captain Picard" and adventure our kingdom can suffer. This is my extent to my knowledge that I think of ring now. Having some more insight from other players will defiantly help.
I have thought of some tips that may help you achieve your goals;
1. Marry another player (best if their evil): apparently coop marriages you two share wealth. So if your evil spouse is wrecking havoc in their world, they are probably accumulating cash. So in your shared account this is good. ( luckily for me, my GFS first toon is gonna be evil)
2. Play alot of coop on friends save: jump into your friends game and play in his/her world. You'll get cash, get stronger and also get more out of your game.
3. Do not fast travel: my first toon, I'm going to walk everywhere if possible. Similar to what's above, you get more or of game, you gain more followers win spAwns, and can possibly find more if you explore
Since we know lionhead said that the game's choices won't be very white and black ( no lionhead pun intended) but PM basically said it's going to be hard to keep your promises. For example,
Brightwall library: let's assume that opening the library is the ideal good choice/promise, and assuming that there isnt gray areas or plots we don't know about yet. The fact is it's going to cost money to run. Which as a good player you usually sacrifice
Going green/ child labour: now we have beenyold we can ultimately shut down factories. The problem is gardens/parks cost money to maintain. I also imagine the industry was a huge part economy in the game. With child labour it's more the same, you pay kids less, make more money. Opening an orphanage for those kids will also cost money to maintain.
Lower taxes, costs, and maintaining buildings: I truly hope this is obvious what it will affect.
Now some of you may say, "we'll rob you make a point but, I'll just adventure after being log to earn money" This is fine and dandy but we also been told if we "beam down like captain Picard" and adventure our kingdom can suffer. This is my extent to my knowledge that I think of ring now. Having some more insight from other players will defiantly help.
I have thought of some tips that may help you achieve your goals;
1. Marry another player (best if their evil): apparently coop marriages you two share wealth. So if your evil spouse is wrecking havoc in their world, they are probably accumulating cash. So in your shared account this is good. ( luckily for me, my GFS first toon is gonna be evil)
2. Play alot of coop on friends save: jump into your friends game and play in his/her world. You'll get cash, get stronger and also get more out of your game.
3. Do not fast travel: my first toon, I'm going to walk everywhere if possible. Similar to what's above, you get more or of game, you gain more followers win spAwns, and can possibly find more if you explore