It's only been 50 years yet there is no religion in Albion, save Aurora. HMM. I kind of liked the whole avo vs skorm, light vs dark thing. It put a more obvious emphasis on good and evil.
You are referring to the Dark Sanctum? If so, wasn't that in Mourningwood which is supposed to be the old Bowerstone Cemetery (as far as I can recall), and is nowhere near Oakfield/Rookridge? Or am I completely wrong?The Temple of Shadows from Fable II is in Fable III. Sure, it looks a lot different but it's there. Though I will admit it is odd not seeing the Temple of Light or something equal to that.
Weel of Sacrifice isn't in the Dark Sanctum anymore, unfortunately. It seems Reaver managed to get his hands on that object, which should indicate that he did somehow enter the Temple of Shadows between the periods of Fable 2 and 3. Perhaps Garth stopped him which resulted in the conflict between them?From a gameplay point of few, the Dark Sanctum replaces the Temple of Darkness, so for evil players they still thier amusing wheel of sacrifice.
Good points you've made there, DiamonFlair.
Weel of Sacrifice isn't in the Dark Sanctum anymore, unfortunately. It seems Reaver managed to get his hands on that object, which should indicate that he did somehow enter the Temple of Shadows between the periods of Fable 2 and 3. Perhaps Garth stopped him which resulted in the conflict between them?
Deities: Apart from special consideration of the Shadow Guild, Theresa, and the Unnamed Hero, there are no true deities. Faith itself bends the magic of Albion. The people of Albion have created named deities in order to define, organize, and strengthen the power of their faith. As such there is no need to name a followed deity, but doing so grants a +1 enhancement bonus to attack and damage rolls of cleric powers, as well as cleric paragon and prestige path powers that have the ‘Radiant’ keyword.
You are referring to the Dark Sanctum? If so, wasn't that in Mourningwood which is supposed to be the old Bowerstone Cemetery (as far as I can recall), and is nowhere near Oakfield/Rookridge? Or am I completely wrong?
It's only speculation but it's in the same area, has the same style of tombs, and the cemetery in F2 had a wooded area around it which most of we couldn't access..I don't remember them ever mentioning Bowerstone Cemetery as Mourningwood.
im guessing the dark sanctum was put there to convince players to be more evil.
but i dont understand why noble dwell in there. it just makes is a poncy little poser club rather than truly evil ancient sanctum sect.
i would love the temple of light to return, in all its glory from f2 when it is upgraded.
it felt more belonging when there is actual worshippers that walk around the town and it served a purpose aswell, for the farming and the golden oak.
perhaps a magic-side to the temple of light would be awesome aswell. like how the evil shadow guy you fight has them swords floating around him and white eyes. id love to see that on a monk.
yes, but at least they looked more evil, and tried to be evil.
that has more of the fable humor than these powdered poofs sitting off.
but i prefer being a good characters, id rather they stay like that if it meant a light sanctum could be reinstated aswell. as long as they all wear the npc mage suit but in white