\droded;98446 said:I will enjoy the drunken bar fights. ^_^
droded;98457 said:Aha, the Lute! They should definitly have the Bards actually use them in Fable 2!
droded;98510 said:Ignored my suggestions?
-Sandgoose
-Giant Singing Sword
-A guy's Afro, which was too huge and untamable for the guy so it is on a rampage destroying people.
droded;98523 said:That would be an interesting fight.
Rhadiel;98503 said:bosses i think should be in Fable 2
I'd love to see a Vampire queen and fight her. I bet she would be difficult to beat...hopefully.
- The Hobbe UnderLord : A giant of a hobbe, w/ large, spikey armor and weilding 2 axes....
- Vampire Queen: Ruthless queen of the vamps
- A Giant Evil Badass Fire Demon....like the Balrog in LOTR
- Pirate King
- The Orc Lord
- The Troll King
- The Minion Boss
- Lucien : Obviously...hes the main baddy in Fable 2
-Sandgoose
André OK;98560 said:I like the idea of long lasting boss-battles. One time when i played Star Wars: Jedi Knight II multiplayer, i had a breathtaking duel against another player. We started in a small room, but the battle did not end in that room. We fenced and i pushed him through a long corridor into a big hall where the fight went on for a few minutes before he killed me. It was breathtaking because it was not slice-block-slice-dead. I had to run and be aware of where i went. That was truly exiting.
One idea could f.ex. be a battle against a human or humanoid, and not a monster. I would have to fence. Mabye start somewhere, and he will run away from me, but i have to follow to kill him. Pherhaps he will try to cross a bridge og something smaller, but i'm stopping him, and we would have to fence on that bridge trying to keep balance as well as defend myself. Kicking is a good feature. The Havoc physics engine will make it possible to make an effect depending on where the kick, or punch hits.
The battle will continue in many stages until the final blow. Somehow this boss will be killed, or wiped out by you. There should not be only one way to do the final blow, but several. All from cutting off his head, or stab his heart, shot him, throwing something big at him or even kicking him off a cliff or something.
When you finally make that blow, it will make you fell much better about yourself than if you do the same thing on a foe 8 times until his healthbar reaches zero, even his there will be a dramatic cut scene.
Make it like hollywood, i tell you.
Darg;98569 said:I have many, many, many ideas for bosses, though I can offer only a few (most of them may have been said previously anyway...). The possibility of maybe (despite the whole medieval era slipping away) a boss battle that pits you against a foe in a jousting-style fight. You know, you get a horse an your opponent gets one, choose your weapon type of thing, ride at eachother like a pair of crazies, and finally see what happens if you can pick yourself up off the floor. Or, for added fun, keep an old-time pistol tucked away in your belt just in case things take a turn for the worse... apparently cheating could warrant +evil points. Hey, it's just an idea!
Darg;98569 said:I have many, many, many ideas for bosses, though I can offer only a few (most of them may have been said previously anyway...). The possibility of maybe (despite the whole medieval era slipping away) a boss battle that pits you against a foe in a jousting-style fight. You know, you get a horse an your opponent gets one, choose your weapon type of thing, ride at eachother like a pair of crazies, and finally see what happens if you can pick yourself up off the floor. Or, for added fun, keep an old-time pistol tucked away in your belt just in case things take a turn for the worse... apparently cheating could warrant +evil points. Hey, it's just an idea!