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Different kingdoms?

  • Thread starter Thread starter ZeroFive1
  • Start date Start date
Re: Different kingdoms?

Have different kingdoms could bring a whole new ecosystem of beasties
 
Re: Different kingdoms?

Like desert lizards and elephants^_^
 
Re: Different kingdoms?

Or a Sand Troll

Maybe A swamp with strangulation vines that grab a hold of you if you get knocked down or stop moving for to long.

Or the SandDuck lol
 
Re: Different kingdoms?

Albion Knight;59138 said:
Have different kingdoms could bring a whole new ecosystem of beasties

Yeah you make a good point, not really considered that before.
 
Re: Different kingdoms?

Sand troll. lol.

Yeah, with different kingdoms, you can expand the content a lot. =D
 
Re: Different kingdoms?

You should be able to actually find the legendary sandgoose and slay it in an epic quest with a band of hunters or have just freelance hunting clans.
 
Re: Different kingdoms?

I most deffiantly agree with the armies clashing together, think of the carnage you can rain down over a battlefield with some siege weapons and the like.

So many enemies to rend limb from bloody limb...(sigh) just not enough time
 
Re: Different kingdoms?

Perhaps introduce the Scotish part of Albion, and maybe a bit of France. that might be fun. Also i say the bigger the map the better, it means more quests, and more quests means more replay value. On another note i think i may have been to that pub and chippy that drakan added in earlier i think, they look familiar.
 
Re: Different kingdoms?

Don't the guards already have a scottish accent? And Briar Rose wears a Quilt...
 
Re: Different kingdoms?

Semi-kilt, and yes most the guards did have an accent of sorts. also the thieves were packed into various "Gangs" or "Clans".
 
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