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Disappointed game anticipations.

Surprisingly, Battlefied 3. Modern Warfare 3 had the opposite effect for me. I was expecting an utterly terrible attempt at a game but I actually like it.
 
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"Fallout New Vegas was better written, in my opinion."

Oh for the love of god.

Fallout 3 had a main quest with one faction to help (The 'white knight' BoS) and then a choice at the end. Fallout New Vegas had several factions to choose from, endings affected by side quests, and had a much more believable, and relevent story. Fallout 3 was a terrible fallout game, and considering the hype and praise it got I expected more from it.

EDIT: Just realised what I wrote. Corrected it.
 
Fallout 3 had a main quest with one faction to help (The 'white knight' BoS) and then a choice at the end. Fallout New Vegas had several factions to choose from, endings affected by side quests, and had a much more believable, and relevent story. It was a terrible fallout game, and considering the hype and praise it got I expected more from it.

I agree with that thing that you said.
 
Guys, guys... Please.















Both are equally inferior to Fallout 1 and 2.
 
Black ops. It sucked...
A.P.B. Because everyone stopped playing and I just wasted my money on it. But now its free on steam Wooptiefreakingdoo!
 
Fallout 3 had a main quest with one faction to help (The 'white knight' BoS) and then a choice at the end. Fallout New Vegas had several factions to choose from, endings affected by side quests, and had a much more believable, and relevent story. It was a terrible fallout game, and considering the hype and praise it got I expected more from it.

 

If thats a response to the mistake I made (I forgot to put Fallout 3 at the start of the setence, it was late I think, wasn't really concerntrating) I've corrected that.
 
Assassins Creed, Borderlands, Fable 3.
 
Do explain.
Begging your pardons?
Assassin's Creed - Climb tower, eavesdrop, interrogate, pickpocket, boss fight, climb tower, eavesdrop, interrogate, pickpocket, boss fight, climb tower, eavesdrop, interrogate, pickpocket, boss fight, climb tower, eavesdrop, interrogate, pickpocket, boss fight, repeat each step 5 more times, replace boss fight with final boss fight and you have beaten the game. Granted, the graphics were lovely.

Borderlands - MMORPG questing made it grow stale after 5 hours.
 
Assassin's Creed - Climb tower, eavesdrop, interrogate, pickpocket, boss fight, climb tower, eavesdrop, interrogate, pickpocket, boss fight, climb tower, eavesdrop, interrogate, pickpocket, boss fight, climb tower, eavesdrop, interrogate, pickpocket, boss fight, repeat each step 5 more times, replace boss fight with final boss fight and you have beaten the game. Granted, the graphics were lovely.

That was only the first game. Everybody said how much they hated the repetitive nature of the game, and Ubisoft listened. AC2, Brotherhood, and Revelations are nothing like that, and the story of the series as a whole is like nothing I've ever seen. I urge you to at least try out #2.
 
That was only the first game. Everybody said how much they hated the repetitive nature of the game, and Ubisoft listened. AC2, Brotherhood, and Revelations are nothing like that, and the story of the series as a whole is like nothing I've ever seen. I urge you to at least try out #2.
I have and it wasn't disappointing. Hence why I said Assassins Creed.
 
Fable III, AvP new console one, Dragon Age Origins, Halo 3: ODST, Prototype, Mirrors Edge, The Forced Unleashed 1 & 2, Far Cry 2, All DBZ games after Budokai III.
 
Dragon Age Origins, Assassins Creed anything and Eternal Sonata
 
Really? Aside from the awful length of TFU2, what didn't you like about them?

They feel more like tech demos than full games, I loved the videos showing off the Force Powers splintering wood and bending doors but its nothing more than repeated sequences over and over. Enemy AI is terrible and although they started to mix up the enemies more in TFU II they were just dumb AI enemies that you fought the same of over and over. Too many repeated quick time events, shallow combat when the game cried out for a more RPG approach. Boss battles were terrible too, whole game just lacks any soul that Star Wars had its all about flash and less bang. So much potential there too and it was a real shame.
 
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