Re: Fable III improvements
- A longer storyline would be wonderful. I found Fable (original and TLC alike) and Fable II to be quite short. It would also be cool if the story tied in with the previous adventures more.
- One of the things I loved about Fable II was running through the world and stumbling upon places I recognized from Fable. I would like more of those moments.
- The ability to pick your race would be awesome as well. Create a white male or a black woman, it's up to you. to decide. A bit more customization when it comes to your character's physical appearance would be cool. Breast enhancement potions, anyone? :thumbsup: Heh heh.
- The ability to remove scars, perhaps by donating to the Temple of Light or whatever the next iteration of the Temple of Avo is. I hated getting scarred up in Fable II more than I hated dying in Fable. Really, Lionhead's decision to make it to where your penalty for getting knocked out in combat were scars and loss of experience made me and many other players try harder to stay in the fight.
- The return of armor ratings. I was reasonably irritated in Fable II when I found out that clothes didn't offer any sort of physical protection. They don't necessarily have to add armor in the next game, but it would be nice if clothes protected you at least a little protection from outside forces.
- Toughness to increase your resilience to damage again. You know, to aid in not getting knocked out and scarred. In fact, they can make it to where your toughness can affect how easily you scar. The tougher you are, the less likely you are to scar.
- More legendary weapons. In my opinion, Fable II didn't have enough, and out of the ones they did have, I only found the Enforcer and the Daichi to be of any use. I want the legendary weapons to be your saving grace again. Oh, and make them harder to find.
- Give us back the Obsidian class. You know it's the right thing to do.
- Make the higher classes more stylized. I was disappointed in how the Master weapons in Fable II were lacking in the aesthetics department, especially the longsword. I would love for the Master class to look stylish again.
- Delve further into Theresa's character. If you're anything like me, you're wondering what she's up to.
- An opening sequence that doesn't involve your family getting killed. As shocking as that is, it's a little, you know, old. Maybe the main character is kidnapped?
- After performing an odd job for a while, it can become your profession. For example, if you become a master blacksmith, you can buy a building and turn it into a business. Eventually, people will start working for you and you can gain money. If you're a bounty hunter, you can start up your own firm. People can bring you bounties, and you can choose whether to pawn it off to one of your subordinates or do it yourself. Obviously, doing it yourself nets you more money, but letting someone else do it is easier.
- Aside from skanky prostitutes in Bloodstone, a bordello or a brothel can be built. Here, you can pay for sex with no chance of getting an STD or an unwanted pregnancy.
- Expand the economy aspect of Fable II. Instead of cities just becoming richer, they can also expand and become larger. This can open up new quests, regions, houses to plunder, etc.
And that's all I can think of at the moment.
EDIT: Scratch that. I read through the thread and have a few more requests that I hope to God Lionhead ends up seeing. Yes, it will never happen. Fact acknowledged.
- More enemies variety. I am absolutely sick of fighting nothing but bandits and hobbes for ninty-eight percent of the game and zombies and balverines the remaining two percent.
- A more memorable soundtrack. Fable's soundtrack (especially the theme) was absolutely, drop-dead amazing. Fable II's wasn't as good, but the music box at the beginning was a great little touch and really set the mood for the rest of the game. Blow me away, Lionhead!
- More open world, fewer loading screens. It doesn't necessarily have to be seamless like Morrowind, but the world doesn't have to be broken up into bite-sized chunks.
- Weapon classes besides rusty, iron, steel, and master. I already requested the obsidian class to return, but there can be more, like a titanium class to fill the void between steel and master or a bronze class to fill the void between rusty and iron.
- As fun as it is to joke around in Albion, I'd like Fable III to be more serious, and perhaps a bit darker as well. Also, why can't the people be affected by the villain's actions? Perhaps as the game progresses, the people become more and more worried.
- Interactive sex. Nothing has to be shown (I'd like to stay in the M range, not the AO), but at the very least you can make it more than just a black screen. It could even be comedic; imagine having sex in the Gypsy Camp and having some gypsy see you through the open door. You can add a few funny lines.