Re: Fable III Magic System
I liked Fable TLC's magic system, but hated the eight spells for Fable 2, you lost like spells, and all that swiching the slots took forever, but what really bugged me was every time I turned around Garth was casting spells I couldn't cast myself, like that neat looking sword spell that protected him from damage, and the spells from Fable TLC had like 6 that only completely good or evil characters could max out, Fable 2's system for magic... sucked, like really really sucked