Azer249;367676 said:haha fair play ^ anyways moving on i realy dont like the idea of jetpacks purple but im sure some people will like them i think what bungie are tryng to do is attract a broarder audience
Azer249;367682 said:I think it will not be an awfull game noor a good one somwere inbetween but the new modes such as invasion will indded spice it up
Dark Drakan;367685 said:Looking to me like it will be better than Halo 2 and 3 which is a good thing. No Halo will surpass the feeling of the first one because it was so 'fresh'.
Arladerus;368343 said:For gameplay purposes, I believe that the rolls, sprint, jetpack, assassinations and new weapons are awesome.
Chronologically though... it really bugs me. These are Spartan-III's, which are weaker than Spartan-II's (John-117). Why can these Spartan-IIIs sprint, use jetpacks and roll while a Spartan-II with Mark VI (these Spartan-IIIs have Mark V!) armour can't do all of this?
Another thing that bugs me: Spartan-II's supposedly have enhanced vision to the point of night-vision. Why do they need flashlights? Why do ODST have the VISR but MJOLNIR Mark VI doesn't?
Did I mention that the Mark V armour that the guys on Reach have includes an ELLIPTICAL RADAR? Three dimensions, show a sphere around you.
I'd personally use a needle rifle than a Needler and Covenant Carbine separately. Wouldn't you like the possibility of taking headshots or exploding the enemy with one single rifle? Only difference is that the needles don't track. So what (unless the needles of the needle gun are slow...)?
I'm just gonna be having this feeling throughout playing Halo: Reach of "Shouldn't the guy who saved the galaxy from the Flood and Covenant Loyalists have this?"
Arladerus;368343 said:For gameplay purposes, I believe that the rolls, sprint, jetpack, assassinations and new weapons are awesome.
Chronologically though... it really bugs me. These are Spartan-III's, which are weaker than Spartan-II's (John-117). Why can these Spartan-IIIs sprint, use jetpacks and roll while a Spartan-II with Mark VI (these Spartan-IIIs have Mark V!) armour can't do all of this?
Another thing that bugs me: Spartan-II's supposedly have enhanced vision to the point of night-vision. Why do they need flashlights? Why do ODST have the VISR but MJOLNIR Mark VI doesn't?
Did I mention that the Mark V armour that the guys on Reach have includes an ELLIPTICAL RADAR? Three dimensions, show a sphere around you.
I'd personally use a needle rifle than a Needler and Covenant Carbine separately. Wouldn't you like the possibility of taking headshots or exploding the enemy with one single rifle? Only difference is that the needles don't track. So what (unless the needles of the needle gun are slow...)?
I'm just gonna be having this feeling throughout playing Halo: Reach of "Shouldn't the guy who saved the galaxy from the Flood and Covenant Loyalists have this?"
Arladerus;368891 said:@ Dark Drakan: I understand the technology and that lot, but I'm looking at it from a Halo-universe point of view.
@ White Knight: These Spartan-IIIs are on Reach. Why the hell wouldn't they have Mark V? Their armour has shields; SPI didn't have that. Also, did I mention anything about Master Chief taking part in the Battle of Reach? No. Read before you decide to start flaming me. Stop assuming everybody else knows nothing about what they're talking about.
sfroggy1;367657 said:Oh I hope it isn't as bad as ODST (although that one wasn't THAT bad), can you post a link to the new trailer Azer? Jetpacks sound pretty awesome tho ! lol
odst had a good campaign, if you play it on heroic by your self its really fun, short, but fun i wish firefight was not just friends onlyAzer249;369088 said:I think odst was the worst and combat evolved was the best![]()