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IGN's free game daily

Really? Cause it looks like a generic Super Mario Bros. knock-off.

Read the information (as I thought the same). :P

'The game was created as part of indie game community TIGSource's 2008 Commonplace Book Competition. The Commonplace Book is a journal of ideas kept by deeply wierd American horror author H.P. Lovecraft. In it he would jot down strange and often disjointed story ideas, generally lacking in context.'
 
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The expansion Firestorm is also free, just trying to find the link...​
 
Read the information (as I thought the same). :P

'The game was created as part of indie game community TIGSource's 2008 Commonplace Book Competition. The Commonplace Book is a journal of ideas kept by deeply wierd American horror author H.P. Lovecraft. In it he would jot down strange and often disjointed story ideas, generally lacking in context.'

Alright, so I decided to download it and have gotten a bit far in it. The gameplay is just like Super Mario Bros. even with the jumping up and hitting blocks from underneath. The only difference is the levels randomly change as you continue playing in real-time, and consequently, so do the enemies. I got so far that it got to the point where the levels went from happy-go-lucky sunshine to hell on Earth. I'm suddenly being chased by something straight out of Stephen King, this red mist or whatever with demonic creatures flying out of it, enemies bursting into splashes of blood, giant claws coming up from the ground, platforms crumbling underneath and this creepy 8-bit tune in the background.

I also like how when you die, there are no lives.. you just keep respawning from a checkpoint until you've gone insane and willingly give up. Even the game itself likes to poke fun at your misery every time you die.. "Ready! To die.", "Give Up.", "Behind you!".

This is a beautiful, pixelated nightmare. I like it.
 
Alright, so I decided to download it and have gotten a bit far in it. The gameplay is just like Super Mario Bros. even with the jumping up and hitting blocks from underneath. The only difference is the levels randomly change as you continue playing in real-time, and consequently, so do the enemies. I got so far that it got to the point where the levels went from happy-go-lucky sunshine to hell on Earth. I'm suddenly being chased by something straight out of Stephen King, this red mist or whatever with demonic creatures flying out of it, enemies bursting into splashes of blood, giant claws coming up from the ground, platforms crumbling underneath and this creepy 8-bit tune in the background.

I also like how when you die, there are no lives.. you just keep respawning from a checkpoint until you've gone insane and willingly give up. Even the game itself likes to poke fun at your misery every time you die.. "Ready! To die.", "Give Up.", "Behind you!".

This is a beautiful, pixelated nightmare. I like it.

Glad someone has made use of some of the games ive posted here, im currently playing Tiberian Sun again ahhh the nostalgia.
 
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Knytt, from Swedish indie developer Nifflas, is a non-linear 2D platformer with a heavy emphasis on exploration and discovery. After crashing on a mysterious planet, it's up to the tiny ant-like creature Knytt to find all the parts to his spaceship and escape. The parts can be recovered in any order – the real joy of Knytt is simply wandering the world and taking in its strange sights.

Knytt is the video game equivalent of curling up and unwinding with a nice, relaxing book. The game features no combat and no puzzles, and nearly no penalty for dying. It might sound boring, but the result is an extremely soothing and memorable ambient adventure. Dark caves, dry deserts, sky-high cloud platforming – the tight little world of Knytt seemingly has it all. Once you start, you'll find it very hard to put down. The game does an excellent job of propelling the player forward, always teasing something new on the next screen.
 
Awwww yeeaaaah, the music alone in Daggerfall is worth the download. Thanks.
 
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Hero Core by Daniel Remar might have the visual style of an old Game Boy game, but it was developed with modern gaming sensibilities in mind. Gamers jetpack around an asteroid base, collecting more and more power-ups guarded by dangerous bosses. These items unlock more areas of the base and add to your overall power level.

The core shooting action is silky smooth and feels great. "Hard" mode features an entirely new game world with different enemy configurations, and the asteroid base is crammed with secrets and extras. Hero Core is an absolutely excellent indie freeware release.
 
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Gamers play as Solid Santa, on a mission to deliver children their Christmas presents on Christmas Eve. The action plays out from a top-down viewpoint, similar to the original NES Metal Gear titles. A variety of roving "guards" must be avoided – mostly restless children. Luckily Solid Santa has a veriety of tools to help stealthily make his present drops, including a tranquilizing nerf gun and an infrared-viewing candy cane.
Merry Gear Solid works on virtually every level. The stealth/puzzle gameplay is rewarding and fun. The Christmas theme is cute and perfectly integrated. Merry also works as a general Metal Gear parody, with off-the-wall plot twists and codec conversations with characters like Big Beard and… Solid Snake himself.
 
lol.. that's just awesome. Definitely going to download that one.
 
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There are hundreds of free Flash tower defense games on the web. Bloons Tower Defense, despite its amateurish artwork and weird theme (popping balloons?) is one of the best.

The "catch" in Bloons Tower Defense is that players can't rely on just 1-2 souped-up super towers to get the job done. The balloon enemies, when popped, simply turn into more balloons. A white balloon turns into two yellows. A yellow turns into a green. A green turns into blue, and a blue turns into red. Fina
 
Another day another free game and another im going to download as todays is another Command & Conquer in the form of:
Many gamers have a soft-spot for the Command & Conquer: Red Alert spin-off titles. The story is far more off-the-wall than the mainline C&C titles, featuring an alternate past in which Hitler never rose to power. WW2 is instead a battle between the Allies and Soviets.

The core realtime strategy and game balance is as polished as ever, thankfully. In 2008 EA released Red Alert as freeware, giving gamers everywhere an opportunity to experience this tale of a parallel past. With dozens of campy FMV cutscenes and polished RTS stages, Red Alert is a no-brainer free download.
 
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The story goes like this: a group of Digipen students created Narbacular Drop, a rough but undeniably clever 3D puzzle game. There is no jumping and the graphics and puzzles are primitive. But gamers do have access to a portal gun & the ability to make portals on almost any surface.
After its release, the entire team was scooped by Valve and given the time, resources and additional expertise to take the puzzle concept first prototyped in Narbacular Drop and blow it up into something amazing. That final product turned into Portal.
 
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Samorost is an atmospheric point and click adventure game playable directly in your browser. Everything man-made in the world of Samorost is rusty and dirty and old, while everything springing up from nature is vibrant and alive. Much of the world is left unspoken, allowing gamers to draw their own conclusions.
Samorost is an early, freebie game by a developer that would go on to have much more critical and commercial success in the years to come. Czech developer Amanita Design made this short adventure back in 2003, and would later create the critically acclaimed Machinarium, among others.
 
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Truck Dismount is the sequel/companion to Stair Dismount. Like that game, your goal is to cause as much injury as possible to your hapless humanoid dummy.

Unlike that game, you have more tools at your disposal than just a flight of stairs. This time around, once you hit the "go" button, a truck begins barreling towards a wall. A handful of sliders allow you to tweak the particulars – how fast the truck moves, where your dummy will be located (in the cab, on the hood, on the roof, etc), the size/location of a duo of ramps, etc. So, you set the stage, hit go, and then watch the action unfold.
 
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Castle Crashing the Beard is a remarkably fun & good-looking flash game, considering that it is basically based off of an inside joke. The basic premise is that Castle Crashers developer (and Newgrounds magnate) Tom Fulp agreed to not shave his beard until Castle Crashers launched. This is a game based on annihilating that evil, evil beard.
Unlike the real Castle Crashers, CCtB is fully 2D. The game is basically one big bossfight – just you and a disembodied head in a single arena. The game is short and the bosses patterns are fairly simple, but it's still a fun and light sidescrolling action brawler while it lasts.
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Beneath a Steel Sky is a classic point-and-click adventure game, originally released in 1994. In 2003 the game was made freeware – no catch! In an era where classics are remade, repackaged and resold on a daily basis it's refreshing for an older game to simply be made available for free, unconditionally.
The game takes place in a bleak dystopian future and remains to this day one of the best video game depictions of a cyberpunk setting. At the time of its release the game was considered massive in scope, featuring over 100 "rooms," full voice acting, comic book cutscenes and more. It launched to rave reviews. If you never experienced this classic, no time like the present to jump in! Modern gamers lacking the patience for point and click shouldn't be ashamed to consult a FAQ – at least the artwork and story can still be enjoyed, if not the puzzles.
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Icy Tower has the simplest of premises: climb as high as you can! The titular tower's endless platforms are always scrolling downward, forcing players to jump faster and faster to set a high score.

What makes Icy Tower so enduringly popular, even among a sea of similar freeware games, is its pixel-perfect controls. Players can build up momentum and use it to bounce off walls and climb several floors at once. The best rounds of Icy Tower cause players to descend into a zen-like (but still frantic) climbing trance.
 
Beneath a Steel Sky, hah.. so that's the game my friend was talking about. Looks really good, I'm a sucker for them old point & clicks so I'll give this one a whirl.
 
I'm a bit late into this but Samorost is good fun - I got it from Steam a while back and once you get past some of the more frustrating "what the hell do I click on?" moments, it's good :)
 
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