Re: my wishlist and ideas
You do have a point there Walker, but what I'm getting at is that having a character speaking for himself takes you out of the role playing experience. So I'm surmising that we have a character that speaks for you, and what I mean is that a character will only respond or talk, discuss, whatever to your liking. And I have figured out an idea for that. There will be special emotions called "Response Emotions" and how it works is that when someone talks to you a certain response emotion will become available depending on your character's alignment, mood, ect. or if you have an emotion preset. And which ever RE (for short) you choose the hero will say something nice, mean, depressing, funny, ect. and its all how you want to respond. So you could be a bad guy in a nice mood or a good guy in a bad mood. And there will be a list of different responses so its not always the same on every time as it will depend on what your responding to.
P.S. don't ask me how this works, I'm still thinking on that.