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my wishlist and ideas

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droded

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Re: my wishlist and ideas

Well you wouldn't. It would be damaged and wouldn't get enough protection.

If you COULD pick things up, then they would also have to make armours breakable. I mean like if you have an armour and it is damaged enough it would break and you would need a new one. So when you kill someone their armour would be extremely damaged.

It would be pretty cool, but very annoying and I wouln't want that...
 
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Hexadecimal

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Re: my wishlist and ideas

droded;97968 said:
If you COULD pick things up, then they would also have to make armours breakable. I mean like if you have an armour and it is damaged enough it would break and you would need a new one. So when you kill someone their armour would be extremely damaged.

to be honest I'm not really sure why you think looted armour would have to be damaged anyway...
in KotOR that didnt' happen, which I'm citing as an example only to show that you don't HAVE to make armour breakable just to pick it up...
and even in Fable, you could be damaged so much that you actually died, that's why you got resurrected, and your armour never got so much as a scratch... Fable just wasn't that realistic to warrant armour needing to break down or fall apart if you're killed...
I imagine it will be much the same in the sequel... they're on about emotions... not tearing your clothes...
 

droded

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Re: my wishlist and ideas

What I mean is, to make it realistic that would have to happen...
 
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Fabl3

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my wishlist and ideas

They are:

-Freedom to go ANYWHERE not on direct path
-Boats
-Horses
-Smoking of pipe or something
-Sitting
-Fishing from boats (maybe even have boats that are set out FOR fishing)
--Must also have a system to where you can make your own boat and start a crew and do soemthing like "Pirateing" and Plunder coastal towns and other boats.

Just Ideas, what ya think.
 
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gdude987654321

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Re: my wishlist and ideas

something like this has orobably already been said but i want to be able to get huge like twinblade and thunder... also i wana be able to dual weild swords
 
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Canuhearmenow

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Re: my wishlist and ideas

How about the ability to Forge your own weapons and armor. Or perhaps have a blacksmith forge custom armor or weapons for you.
 

droded

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Re: my wishlist and ideas

I'd like being able to develop a disease.

Like liver disease for someone who drinks alot.
 

Dark Drakan

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Re: my wishlist and ideas

droded;98307 said:
I'd like being able to develop a disease.

Like liver disease for someone who drinks alot.

Takes the fun out of it :p
 

droded

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Re: my wishlist and ideas

True. ^_^
 

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Re: my wishlist and ideas

droded;98307 said:
I'd like being able to develop a disease.

Like liver disease for someone who drinks alot.

Id say add more blurry effects and make character stagger more and make it hard to hit enemies but if you should by chance connect with an attack it does X10 damage.
 

droded

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Re: my wishlist and ideas

x10? Wayyy too much. I think you should just get a boost in health or something.

Or the spells change slightly if you're drunk.
 
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Arcturius

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Re: my wishlist and ideas

I dont know if someone has said this or not, but, i think a nice spell they should add would be transfiguration (probly didnt spell tha right) like turn a bandit into a sheep for like 30 seconds?
 

droded

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Re: my wishlist and ideas

That would be funny! :lol:

Rep for you^_^
 

Dark Drakan

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Re: my wishlist and ideas

droded;98336 said:
x10? Wayyy too much. I think you should just get a boost in health or something.

Or the spells change slightly if you're drunk.

I dont think thats way to much if they made it hard enough, stealth kills on some games do X10 and even X20 damage so i dont see a problem with a fun little twist like that. Not like anyone could complete the game drunk (in the game that is of course) as they wouldnt have much of a chance to connect with the enemy.
 

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Re: my wishlist and ideas

Dark Drakan;98438 said:
I dont think thats way to much if they made it hard enough, stealth kills on some games do X10 and even X20 damage so i dont see a problem with a fun little twist like that. Not like anyone could complete the game drunk (in the game that is of course) as they wouldnt have much of a chance to connect with the enemy.

That's because it's a KILL ;)

I don't reckon they could make it hard enough. They would have to make it a completely blurred screen with random spots everywhere so that you have no chance of knowing where you're going.^_^
 

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Re: my wishlist and ideas

droded;98442 said:
That's because it's a KILL ;)

I don't reckon they could make it hard enough. They would have to make it a completely blurred screen with random spots everywhere so that you have no chance of knowing where you're going.^_^

Also make pushing the stick right takes you left and vice versa and and up and down inverted(it worked in Conkers Bad Fur Day and was hard). Also if i attacked someone i would be doing it with the intention of a KILL :lol:
 

droded

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Re: my wishlist and ideas

Lol but if you stealth kill someone it won't matter what their health is. It's instant.

Anyway nice idea! I would also enjoy the buttons being inverted for attacking and stuff!^_^
 
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Arcturius

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Re: my wishlist and ideas

What about the blue mushrooms from the lost chapters? only actually edible...and hillucinate about giant multi-colored gnomes chasing you around?
 
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gdude987654321

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Re: my wishlist and ideas

so people want to have some of the fable 1 story line in fable 2... just to remind you of wat u really loved playing originally... so wat about a jack of blades zombie or twinblade zombie or thunder zombie etc.... just another idea...
 
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Re: my wishlist and ideas

nexsus;63927 said:
hey wait a second. about fable 2's trailer. how much relevance do you think it has to what will be the story plot?..will there be a child with a fortune telling device you must defeat? :ninja:
I am pretty sure that is the sister from Fable 1.She is blind and can kind of predict the future that's why there's a fortune teller.
 
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