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NO MORE SOLUS!

Re: NO MORE SOLUS!

JohnDoe, I wouldn't know about the sword being there when you start the game. I'm not exactly the modder... However, I do know almost everything about the game that's legitimate.
 
Re: NO MORE SOLUS!

Alright, thanks for clearing that up. And I think I'll change it to have four slots, as I want to put piercing, sharpening, mana, and life augments on it :D

Also, I plus repped you ^-^

EDIT: Of course with the modding comes the issues. Fable takes forever to load, I can speed it up by going into task manager, and then going back in, but then it changes the game to the lowest settings, and I can't turn up the resolution since the apply button doesn't appear on my screen with the resolution so small.

When I loaded the solus in FE it gave an error, but I continued anyway. I have the sword in the game, but I can't tell if I cleared out the augments or added slots or anything being that I can't see the entire game on that resolution.
 
Re: NO MORE SOLUS!

I hate to double post, but can someone please help me figure out what the issue is?
 
Re: NO MORE SOLUS!

Not quite sure. Probably messed something up when you edited the augments.
 
Re: NO MORE SOLUS!

I'll put them back i guess. But another error popped up when I tried to save and run fable that said Windows cannot find Splash.exe. Make sure you typed name correctly, and then try again.

That happened the first time too, but then fable just loaded up still somehow.

EDIT: I figured out how to do the def.xml update and found the exact thing that I was supposed to get, but the game still runs slow and ****es me off. Why is it doing this?
 
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